Come to play just for fun or to compete in the tournament. Build tracks to pick up & deliver goods to fulfill contracts. EBI Tournament Qualifier. Semi-Finals Saturday 6pm.
This class is the follow up to "Lose the Fear". We will sculpt a miniature from armature to bulking & details. We will discuss figure poses & anatomy.
Description:
This class is the advanced follow up to Lose the Fear of Green Stuff. We will sculpt a miniature from armature to bulking and details. We will discuss figure poses and anatomy. Tools included. The students will receive greenstuff for class use, corks, armature wire, a 5 piece set of clay shapers, a four piece stylus set, and a sculpting tool similar to the wax 5.
This class is the follow up to "Lose the Fear". We will sculpt a miniature from armature to bulking & details. We will discuss figure poses & anatomy.
Description:
This class is the advanced follow up to Lose the Fear of Green Stuff. We will sculpt a miniature from armature to bulking and details. We will discuss figure poses and anatomy. Tools included. The students will receive greenstuff for class use, corks, armature wire, a 5 piece set of clay shapers, a four piece stylus set, and a sculpting tool similar to the wax 5.
Caversdale, England, 1620s. The Price Revolution has recently ended & times are tough.
Description:
Orelia Woolcott, a Magic-User, has forcefully taken over the priory, which has set in motion a series of strange events. Players will assume the part of characters who have set out to Caversdale Priory to meet with abbot Richard Grey. This terrifying adventure includes a bit of magic and a lot of gore. Pregens will be provided. Lamentations of the Flame Princess "Old-school" rules will be used, no experience necessary.
Within a shack in the Bayou, a war rages over which animated puppet will control the toy chest. The 2 sides are stagnated, but the balance of power will shift with the arrival of new puppets.
The Uratha of Washington, D.C. are targets, but lately it feels as though it feels as though a shadowy hand is directing their enemies. Can you find this puppetmaster and topple it's plans?
Description:
Werewolves become testy when outsiders take too much notice of their activities. They become even testier when that notice comes from law enforcement officials, both local and Federal. The Uratha of Washington, D.C. know that they’re likely targets for observation, but lately it feels as though a shadowy hand is directing their enemies. Can you find this puppetmaster and topple his or her plans? The story continues in RPG1689588 Many Are the Heads That Wear the Crown on Saturday at 3 pm. Players in this event will be given preferential seating at that finale. Run by The Wrecking Crew and The Dead Gamers Society.