What tabletop designers should know about video game design. A discussion of how working for traditional tabletop game companies differs from working for video game companies.
Your players might be cool with cannibalism, but how do they deal with the topic of sex or religion? Let's talk about taboos and find out where the game world's boundaries truly lie.
Tactics & Tomfoolery part 1 of 4 - An Effortless Acquisition
Summary:
Have an awesome character concept? Come join the party! lvl 16 start, all legal, RAW (Gray areas group vote), 2 free ft tax, isometric art, epic combats, intriguing plot, "possibly epic reward."
Tactics & Tomfoolery part 1 of 4 - An Effortless Acquisition
Summary:
Have an awesome character concept? Come join the party! lvl 16 start, all legal, RAW (Gray areas group vote), 2 free ft tax, isometric art, epic combats, intriguing plot, "possibly epic reward."
Tactics & Tomfoolery part 2 of 4 - A Moderate Dissapointment
Summary:
Have an awesome character concept? Come join the party! lvl 16 start, all legal, RAW (Gray areas group vote), 2 free ft tax, isometric art, epic combats, intriguing plot, "possibly epic reward."