Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance troupe opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast!
Description:
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance troop opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast! Turns out "Project 42" was not the only "smart zombie" of its kind. In the ensuing chaos of the last mission, some of these other zombies got out and our latest Intel reveals that they are about to stumble upon a Rene Fair troupe that is about to open. I fear this will be your teams most difficult mission yet. Why? Because there will be civilians amongst the zombies and you and your team won't have the pleasure of "shooting first and asking questions later!"
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance troupe opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast!
Description:
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance troop opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast! Turns out "Project 42" was not the only "smart zombie" of its kind. In the ensuing chaos of the last mission, some of these other zombies got out and our latest Intel reveals that they are about to stumble upon a Rene Fair troupe that is about to open. I fear this will be your teams most difficult mission yet. Why? Because there will be civilians amongst the zombies and you and your team won't have the pleasure of "shooting first and asking questions later!"
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance troupe opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast!
Description:
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance troop opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast! Turns out "Project 42" was not the only "smart zombie" of its kind. In the ensuing chaos of the last mission, some of these other zombies got out and our latest Intel reveals that they are about to stumble upon a Rene Fair troupe that is about to open. I fear this will be your teams most difficult mission yet. Why? Because there will be civilians amongst the zombies and you and your team won't have the pleasure of "shooting first and asking questions later!"
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance Troupe opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast!
Description:
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance Troupe opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast! Turns out "Project 42" was not the only "smart zombie" of its kind. In the ensuing chaos of the last mission, some of these other zombies got out and our latest Intel reveals that they are about to stumble upon a Rene Fair troupe that is about to open. I fear this will be your teams most difficult mission yet. Why? Because there will be civilians amongst the zombies and you and your team won't have the pleasure of "shooting first and asking questions later!"
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance Troupe opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast!
Description:
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance troop opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast! Turns out "Project 42" was not the only "smart zombie" of its kind. In the ensuing chaos of the last mission, some of these other zombies got out and our latest Intel reveals that they are about to stumble upon a Rene Fair troupe that is about to open. I fear this will be your teams most difficult mission yet. Why? Because there will be civilians amongst the zombies and you and your team won't have the pleasure of "shooting first and asking questions later!"
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance troupe opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast!
Description:
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance troop opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast! Turns out "Project 42" was not the only "smart zombie" of its kind. In the ensuing chaos of the last mission, some of these other zombies got out and our latest Intel reveals that they are about to stumble upon a Rene Fair troupe that is about to open. I fear this will be your teams most difficult mission yet. Why? Because there will be civilians amongst the zombies and you and your team won't have the pleasure of "shooting first and asking questions later!"
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance troupe opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast!
Description:
Zombies escaped in chaos of last mission. Will soon be advancing on a local Renaissance troop opening soon to the public in what was an uninfected area of the US! This MUST be contained and fast! Turns out "Project 42" was not the only "smart zombie" of its kind. In the ensuing chaos of the last mission, some of these other zombies got out and our latest Intel reveals that they are about to stumble upon a Rene Fair troupe that is about to open. I fear this will be your teams most difficult mission yet. Why? Because there will be civilians amongst the zombies and you and your team won't have the pleasure of "shooting first and asking questions later!"
"Hell Staff. Seriously?" No fracking way thats real. The old timer shakes his head. "No, idiot, H.E.L.S.T.F., High Energy Laser Systems Testing Facility. Bet there's lots of good salvage out there.."
In a bad storm and high seas, your crew responds to the call of a sinking ship at the mouth of the Columbia river, but “The Graveyard of the Sea” won’t let go of what she claims easily…
Description:
The distress call came in at 11:30 at night. Ship taking water. Man overboard. The storm was already raging against the coast, but it's your job to get ships, 300-400 a year, out of "The Graveyard of the Pacific" alive, if not in one piece. But the Columbia River has always had a deadly reputation, and legends speak of an evil that endlessly hungers for those who would trespass upon it's waters. Set in present day. Roleplaying stressed.
In a bad storm and high seas, your crew responds to the call of a sinking ship at the mouth of the Columbia river, but “The Graveyard of the Sea” won’t let go of what she claims easily…
Description:
The distress call came in at 11:30 at night. Ship taking water. Man overboard. The storm was already raging against the coast, but it's your job to get ships, 300-400 a year, out of "The Graveyard of the Pacific" alive, if not in one piece. But the Columbia River has always had a deadly reputation, and legends speak of an evil that endlessly hungers for those who would trespass upon it's waters. Set in present day. Roleplaying stressed.