Players each take the role of one of the factions attempting to control Dune. Each faction has special powers and a delicate political balance is formed amongst the factions.
The Ogre King invites chefs from all the lands to prepare a feast using ingredients living in his dungeons. Help playtest this card game of dungeon hacking and fine dining. Free candy for all players!
Card-driven skirmish game played on modular interlocking map tiles w/ action cards, creature cards & painted minis. Includes a tournament for players w/ own warbands & open-play for new players.
Description:
Dungeon Command is a card-driven skirmish game played on modular interlocking map tiles that uses action cards, creature cards and painted miniatures. The event features both a tournament for players with constructed warbands and open-play demos for casual players.
Earn renown by advancing as far as possible in a rapid-paced dungeon crawl. Earn prizes in this scored event using d20Pro virtual table software and a multi-touch digital game surface.
Description:
In a world full of those seeking adventure, life can be hard without a name. Recently, "The Crawl" has become the stick with which an adventurer's mettle is measured. Created by the Mad Wizard, Oggo the Red, The Crawl is an ever-changing dungeon of seemingly infinite depth. The tavern of the same name sits squarely over the entrance the dungeon, hosting an array of patrons and would-be adventurers. Adventuring parties have one hour to advance as far as possible into the dungeon before being automatically teleported back to the tavern. Meanwhile, patrons can watch the party on magic mirrors. Gambling on the outcome of a given groups progress has been known to make or break a kingdom.
Earn renown by advancing as far as possible in a rapid-paced dungeon crawl. Earn prizes in this scored event using d20Pro virtual table software and a multi-touch digital game surface.
Description:
In a world full of those seeking adventure, life can be hard without a name. Recently, "The Crawl" has become the stick with which an adventurer's mettle is measured. Created by the Mad Wizard, Oggo the Red, The Crawl is an ever-changing dungeon of seemingly infinite depth. The tavern of the same name sits squarely over the entrance the dungeon, hosting an array of patrons and would-be adventurers. Adventuring parties have one hour to advance as far as possible into the dungeon before being automatically teleported back to the tavern. Meanwhile, patrons can watch the party on magic mirrors. Gambling on the outcome of a given groups progress has been known to make or break a kingdom.
Earn renown by advancing as far as possible in a rapid-paced dungeon crawl. Earn prizes in this scored event using d20Pro virtual table software and a multi-touch digital game surface.
Description:
In a world full of those seeking adventure, life can be hard without a name. Recently, "The Crawl" has become the stick with which an adventurer's mettle is measured. Created by the Mad Wizard, Oggo the Red, The Crawl is an ever-changing dungeon of seemingly infinite depth. The tavern of the same name sits squarely over the entrance the dungeon, hosting an array of patrons and would-be adventurers. Adventuring parties have one hour to advance as far as possible into the dungeon before being automatically teleported back to the tavern. Meanwhile, patrons can watch the party on magic mirrors. Gambling on the outcome of a given groups progress has been known to make or break a kingdom.
Earn renown by advancing as far as possible in a rapid-paced dungeon crawl. Earn prizes in this scored event using d20Pro virtual table software and a multi-touch digital game surface.
Description:
In a world full of those seeking adventure, life can be hard without a name. Recently, "The Crawl" has become the stick with which an adventurer's mettle is measured. Created by the Mad Wizard, Oggo the Red, The Crawl is an ever-changing dungeon of seemingly infinite depth. The tavern of the same name sits squarely over the entrance the dungeon, hosting an array of patrons and would-be adventurers. Adventuring parties have one hour to advance as far as possible into the dungeon before being automatically teleported back to the tavern. Meanwhile, patrons can watch the party on magic mirrors. Gambling on the outcome of a given groups progress has been known to make or break a kingdom.
Earn renown by advancing as far as possible in a rapid-paced dungeon crawl. Earn prizes in this scored event using d20Pro virtual table software and a multi-touch digital game surface.
Description:
In a world full of those seeking adventure, life can be hard without a name. Recently, "The Crawl" has become the stick with which an adventurer's mettle is measured. Created by the Mad Wizard, Oggo the Red, The Crawl is an ever-changing dungeon of seemingly infinite depth. The tavern of the same name sits squarely over the entrance the dungeon, hosting an array of patrons and would-be adventurers. Adventuring parties have one hour to advance as far as possible into the dungeon before being automatically teleported back to the tavern. Meanwhile, patrons can watch the party on magic mirrors. Gambling on the outcome of a given groups progress has been known to make or break a kingdom.
Earn renown by advancing as far as possible in a rapid-paced dungeon crawl. Earn prizes in this scored event using d20Pro virtual table software and a multi-touch digital game surface.
Description:
In a world full of those seeking adventure, life can be hard without a name. Recently, "The Crawl" has become the stick with which an adventurer's mettle is measured. Created by the Mad Wizard, Oggo the Red, The Crawl is an ever-changing dungeon of seemingly infinite depth. The tavern of the same name sits squarely over the entrance the dungeon, hosting an array of patrons and would-be adventurers. Adventuring parties have one hour to advance as far as possible into the dungeon before being automatically teleported back to the tavern. Meanwhile, patrons can watch the party on magic mirrors. Gambling on the outcome of a given groups progress has been known to make or break a kingdom.
Earn renown by advancing as far as possible in a rapid-paced dungeon crawl. Earn prizes in this scored event using d20Pro virtual table software and a multi-touch digital game surface.
Description:
In a world full of those seeking adventure, life can be hard without a name. Recently, "The Crawl" has become the stick with which an adventurer's mettle is measured. Created by the Mad Wizard, Oggo the Red, The Crawl is an ever-changing dungeon of seemingly infinite depth. The tavern of the same name sits squarely over the entrance the dungeon, hosting an array of patrons and would-be adventurers. Adventuring parties have one hour to advance as far as possible into the dungeon before being automatically teleported back to the tavern. Meanwhile, patrons can watch the party on magic mirrors. Gambling on the outcome of a given groups progress has been known to make or break a kingdom.