The Galactic Realm is waning. The barbaric kingdoms must build up their energy & strike at the galactic core. The kingdom that does this will carve out the greatest empire.
The Galactic Realm is waning. The barbaric kingdoms must build up their energy & strike at the galactic core. The kingdom that does this will carve out the greatest empire.
The Galactic Realm is waning. The barbaric kingdoms must build up their energy & strike at the galactic core. The kingdom that does this will carve out the greatest empire.
All the goodness of the original Core Worlds with the Galactic Orders expansion: players forge alliances with the six Galactic Orders for their unique influence.
All the goodness of the original Core Worlds with the Galactic Orders expansion: players forge alliances with the six Galactic Orders for their unique influence.
All the goodness of the original Core Worlds with the Galactic Orders expansion: players forge alliances with the six Galactic Orders for their unique influence.
Corporate relocation never goes by the books when you walk under the Sixth Sun in a Shadowrun-esque adventure full of guns, magic & cyberware.
Description:
Renraku Computing Systems would like assistance in a delicate relocation issue. One of Saeder-Krupp Heavy Industries' scientists would like to join a new Renraku project; Saeder-Krupp surely has other ideas. Walk under the Sixth Sun in a Shadowrun-esque Urban Fantasy adventure.
The strategy game of planetary control and diplomacy set in a science fiction universe, featuring wily negotiation and wild special powers. Form alliances and seize your victory!