Your team is a group of rookie Helix & Helix operatives on your first real assignment. Your team is expected to enter through the old house on Parish Hill (once home to great scientists and engineers) and proceed beyond the double doors that humans haven't laid eyes on since the start of the RISING. There, you must gather as much experimental data as possible before returning to Helix & Helix's headquarters.
Your team is a group of rookie Helix & Helix operatives on your first real assignment. Your team is expected to enter through the old house on Parish Hill (once home to great scientists and engineers) and proceed beyond the double doors that humans haven't laid eyes on since the start of the RISING. There, you must gather as much experimental data as possible before returning to Helix & Helix's headquarters.
Your team is a group of rookie Helix & Helix operatives on your first real assignment. Your team is expected to enter through the old house on Parish Hill (once home to great scientists and engineers) and proceed beyond the double doors that humans haven't laid eyes on since the start of the RISING. There, you must gather as much experimental data as possible before returning to Helix & Helix's headquarters.
Your team is a group of rookie Helix & Helix operatives on your first real assignment. Your team is expected to enter through the old house on Parish Hill (once home to great scientists and engineers) and proceed beyond the double doors that humans haven't laid eyes on since the start of the RISING. There, you must gather as much experimental data as possible before returning to Helix & Helix's headquarters.
Your team is a group of rookie Helix & Helix operatives on your first real assignment. Your team is expected to enter through the old house on Parish Hill (once home to great scientists and engineers) and proceed beyond the double doors that humans haven't laid eyes on since the start of the RISING. There, you must gather as much experimental data as possible before returning to Helix & Helix's headquarters.
Your team is a group of rookie Helix & Helix operatives on your first real assignment. Your team is expected to enter through the old house on Parish Hill (once home to great scientists and engineers) and proceed beyond the double doors that humans haven't laid eyes on since the start of the RISING. There, you must gather as much experimental data as possible before returning to Helix & Helix's headquarters.
Your team is a group of rookie Helix & Helix operatives on your first real assignment. Your team is expected to enter through the old house on Parish Hill (once home to great scientists and engineers) and proceed beyond the double doors that humans haven't laid eyes on since the start of the RISING. There, you must gather as much experimental data as possible before returning to Helix & Helix's headquarters.
Your team is a group of rookie Helix & Helix operatives on your first real assignment. Your team is expected to enter through the old house on Parish Hill (once home to great scientists and engineers) and proceed beyond the double doors that humans haven't laid eyes on since the start of the RISING. There, you must gather as much experimental data as possible before returning to Helix & Helix's headquarters.
A strategic game in which the players will compose free companies of around ten members. Then they will be able to clash with each other in skirmishes both epic and bloody, within the most hostile universe which is: the hells themselves. This is a 200 point tournament.
Being an action hero sure can be hell! Can you stop the evil cultists from bringing about the end of days? Strong role playing skills, a great imagination, and an ability to think WAY outside the box absolutely required for this pulpy indie RPG! The system uses fudge dice and players are encouraged to bring their own set.