Come learn to play the newest miniatures game from Catalyst Game Labs: In 1906, Great Britain launched the HMS Leviathan, the first of the “super air ships”, sparking an arms race around the world. By 1910 the most powerful nations boasted large High Fleets, and the start of small skirmishes left the world uneasy…welcome to Leviathans!
Come learn to play the newest miniatures game from Catalyst Game Labs: In 1906, Great Britain launched the HMS Leviathan, the first of the “super air ships”, sparking an arms race around the world. By 1910 the most powerful nations boasted large High Fleets, and the start of small skirmishes left the world uneasy…welcome to Leviathans!
Come learn to play the newest miniatures game from Catalyst Game Labs: In 1906, Great Britain launched the HMS Leviathan, the first of the “super air ships”, sparking an arms race around the world. By 1910 the most powerful nations boasted large High Fleets, and the start of small skirmishes left the world uneasy…welcome to Leviathans!
Come learn to play the newest miniatures game from Catalyst Game Labs: In 1906, Great Britain launched the HMS Leviathan, the first of the “super air ships”, sparking an arms race around the world. By 1910 the most powerful nations boasted large High Fleets, and the start of small skirmishes left the world uneasy…welcome to Leviathans!
Come learn to play the newest miniatures game from Catalyst Game Labs: In 1906, Great Britain launched the HMS Leviathan, the first of the “super air ships”, sparking an arms race around the world. By 1910 the most powerful nations boasted large High Fleets, and the start of small skirmishes left the world uneasy…welcome to Leviathans!
Come learn to play the newest miniatures game from Catalyst Game Labs: In 1906, Great Britain launched the HMS Leviathan, the first of the “super air ships”, sparking an arms race around the world. By 1910 the most powerful nations boasted large High Fleets, and the start of small skirmishes left the world uneasy…welcome to Leviathans!
The lights are out in North America due to an EMP explosion which has let society slip into anarchy. A group in Boston has gathered for survival and security make an interesting discovery. What will they do, what will they risk, and how will they do it?
The lights are out in North America due to an EMP explosion which has let society slip into anarchy. A group in Boston has gathered for survival and security make an interesting discovery. What will they do, what will they risk, and how will they do it?
Take a chance! Brave the unknown! At the beginning of this game, the GM will use the Book of Dumb Tables to randomly determine the game’s concept, setting, and plot. Players will be able to create their own characters, though they will randomly roll their characters’ names. The GM will then provide a full, satisfying adventure. No one knows what this game will be about, but it’s sure to be fun.