Open to all players. 5 round tournament w/1 game final. Players bring markers, dice, cards, and a pre-drafted 400 point Heroscape (no Marvel) army that does not exceed 24 hexes. The starting zone rules are not observed. Players take turns placing a card’s worth of units on the map. Battle begins after all units have been placed. More rules info at Heroscapers.com. Tournament is played in one hour rounds. Prizes awarded to the top six finishers.
Open to all players, 32 positions. 4 round swiss tournament with 1 game final. Players bring order markers, wound markers, dice, cards, and a pre-drafted 550 point Heroscape (no Marvel) army that does not include squad units. Army cannot exceed 24 hexes. The tournament is played in one hour rounds. Prizes awarded to the top 4 finishers.
Open to all players, 32 positions. 5 round swiss style tournament with no final. Players bring order markers, wound markers, dice, cards, and a pre-drafted 320 point Heroscape (no Marvel) army that does not exceed 16 hexes. The tournament is played in one hour rounds. Prizes awarded to the top four finishers.
All Heroscape Units allowed. Open to all players, 32 positions. 5 round swiss style tournament with no final. Players bring order markers, wound markers, dice, cards, and a pre-drafted 500 point Heroscape army that does not exceed 24 hexes. The tournament is played in on hour rounds. Prizes awarded to the top four finishers.
Open to all players, 32 positions. 4 round swiss tournament with 1 game final. Players bring order markers, wound markers, dice, cards, and a pre-drafted 550 point Heroscape (no Marvel) army that MUST include at least 3 Large or Huge units. Army cannot exceed 24 hexes. The tournament is played in one hour rounds. Prizes awarded to the top 4 finishers.
All out War! Open to all players, 32 positions. 5 round swiss style tournament with no final. Players bring order markers, wound markers, dice, cards, and a pre-drafted 480 point Heroscape (no Marvel) army that does not exceed 24 hexes. Tournament is played in one hour rounds. Prizes awarded to the top four finishers.
Secure the most Treasure Glyphs to win! Open to all players, 32 positions. 5 round swiss style tournament with no final. Players bring order markers, wound markers, dice, cards, and a pre-drafted 500 point Heroscape (no Marvel) army that does not exceed 16 hexes. The tournament is played in one hour rounds. Prizes awarded to the top four finishers.
Put a hex on someone and ward yourself. Can you pass the hex on before it goes off? Find out in this fast paced game that is fun to play and easy to learn. Win a game and you get to add a rule. Generics Welcome.
Hex Hex is back - bigger and better than ever! Deviously Simple. Delightfully Mean-spirited. Wickedly Fast-paced. Players hurl Hex after Hex around the table, constantly redirecting, deflecting and altering the Hex’s power until finally someone runs out of options and becomes HEXED. Includes 2 NEW variants - Hex Hex Vexed and Hex Hex Reflex, with a lightning-fast reflex element added– a ring of HEXEN STIX. Come try out the new edition!
Hex Hex is back - bigger and better than ever! Deviously Simple. Delightfully Mean-spirited. Wickedly Fast-paced. Players hurl Hex after Hex around the table, constantly redirecting, deflecting and altering the Hex’s power until finally someone runs out of options and becomes HEXED. Includes 2 NEW variants - Hex Hex Vexed and Hex Hex Reflex, with a lightning-fast reflex element added– a ring of HEXEN STIX. Come try out the new edition!