Join members of Wizard’s R&D team, D&D Insider, and novel authors to discuss the latest happenings in the Forgotten Realms campaign setting and Living Forgotten Realms. Secrets and upcoming events will be revealed!
2009. A fearful America pacifies those with power through registration and control. A small community of renegade paranormals responds by declaring independence from America. Are they traitors and criminals or the next generation of patriots? And what will happen when they call on the Defiant to chose sides? A game emphasizing mature role playing in the Post Human Age.
2009. A fearful America pacifies those with power through registration and control. A small community of renegade paranormals responds by declaring independence from America. Are they traitors and criminals or the next generation of patriots? And what will happen when they call on the Defiant to chose sides? A game emphasizing mature role playing in the Post Human Age.
2009. A fearful America pacifies those with power through registration and control. A small community of renegade paranormals responds by declaring independence from America. Are they traitors and criminals or the next generation of patriots? And what will happen when they call on the Defiant to chose sides? A game emphasizing mature role playing in the Post Human Age.
2009. A fearful America pacifies those with power through registration and control. A small community of renegade paranormals responds by declaring independence from America. Are they traitors and criminals or the next generation of patriots? And what will happen when they call on the Defiant to chose sides? A game emphasizing mature role playing in the Post Human Age.
Another exciting game with twists and intrigue, a new title and new plot. The focus will be on role playing and interaction with the other players based on the provided character's backgrounds and motivations
Another exciting game with twists and intrigue, a new title and new plot. The focus will be on role playing and interaction with the other players based on the provided character's backgrounds and motivations.
It is winter, 1929, and Salt Lake City is feeling the first effects of the Great Depression. Not everybody is suffering, though. A small settlement of Chinese on the shores of the Great Salt Lake prospers, paying for their goods with strange gold coins. When the Chinese suddenly disappear, few in the city take notice - but maybe they should have....
It is winter, 1929, and Salt Lake City is feeling the first effects of the Great Depression. Not everybody is suffering, though. A small settlement of Chinese on the shores of the Great Salt Lake prospers, paying for their goods with strange gold coins. When the Chinese suddenly disappear, few in the city take notice - but maybe they should have....
Games should be designed with the rules in mind. Great rules are clear, complete and logically presented. Join our panelists as they lay out the formula for what you should and shouldn’t do to get your game played more than once. Join in and discuss what you like and dislike about rules you have read.