Advanced format constructed. Swiss format with no finals. This event is only open to players under the age of 13. Players receive two Duelist Packs with signup. Top 4 receive Regional 2010 Game Mat, Invite to 2010 National Championship, and a Yu-Gi-Oh! 5D's Binder.
Advanced format constructed. Swiss format with no finals. This event is only open to players under the age of 13. Players receive two Duelist Packs with signup. Top 4 receive Regional 2010 Game Mat, Invite to 2010 National Championship, and a Yu-Gi-Oh! 5D's Binder.
Advanced format constructed. Swiss format with no finals. This event is only open to players under the age of 13. Players receive two Duelist Packs with signup. Top 4 receive Regional 2010 Game Mat, Invite to 2010 National Championship, and a Yu-Gi-Oh! 5D's Binder.
Advanced format constructed. Swiss format with no finals. This event is only open to players under the age of 13. Players receive two Duelist Packs with signup. Top 4 receive Regional 2010 Game Mat, Invite to 2010 National Championship, and a Yu-Gi-Oh! 5D's Binder.
Part two of the Dream Whispering saga, if possible please be able to play all 3 on Thursday or Friday. Autumn and her friends are still missing pieces of the sword they seek. The rumors all point in the same direction... towards the isolated tower of Verokned. Travel and try and solve the mysteries and puzzles that await you, before the dragon takes flight.
Part two of the Dream Whispering saga, if possible please be able to play all 3 on Thursday or Friday. Autumn and her friends are still missing pieces of the sword they seek. The rumors all point in the same direction... towards the isolated tower of Verokned. Travel and try and solve the mysteries and puzzles that await you, before the dragon takes flight.
The dragons are winning their war to conquer Albion. The dwarves of Cornwall have fled. Lord Balmoric's alliance against the dragons holds, barely. The Druids may have a solution. Sir Flux and company must to collect the final pieces needed for the druids' magical dragon repellent. Working with druids is encouraged, combat is inevitable. 8th to 10th level characters provided.
The dragons are winning their war to conquer Albion. The dwarves of Cornwall have fled. Lord Balmoric's alliance against the dragons holds, barely. The Druids may have a solution. Sir Flux and company must to collect the final pieces needed for the druids' magical dragon repellent. Working with druids is encouraged, combat is inevitable. 8th to 10th level characters provided.
The dragons are winning their war to conquer Albion. The dwarves of Cornwall have fled. Lord Balmoric's alliance against the dragons holds, barely. The Druids may have a solution. Sir Flux and company must to collect the final pieces needed for the druids' magical dragon repellent. Working with druids is encouraged, combat is inevitable. 8th to 10th level characters provided.