Last year the Ranger's father and the Acrobafs mentor were found in the clutches of the Block Duke somewhere in the city of doors. Your party, though not
unscathed by the domain of dread, valiantly seeks a means to a portal to the Duke's realm in Baator. This and the curse of vampirism on the party's only
priest (a "gift" from Strahd himself) leaves many obstacles to overcome in this years sequel. 9th -12th level PCs provided. GM Randy Nichols.
Last year the Ranger's father and the Acrobat's mentor were found in the clutches of the Black Duke somewhere in the city of doors. Your party, though not
unscathed by the domain of dread, valiantly seeks a means to a portal to the Duke's realm in Baator. This and the curse of vampirism on the party's only
priest (a "gift" from Strahd himself) leaves many obstacles to overcome in this years sequel. 9th - 12th level PCs provided. GM Randy Nichols.
Separately, they are the creator and lead designer of the Forgotten Realms world. Together, they're your gamemasters for "Realms Amok!" There's more
Realmslore and perils than ever before and they need heroes to join them. Expect bad puns, visits from Elminster, secrets that should not be told, and more!
Look for the unexpected when Ed & Steven bring the Realms to you! Sponsor: TSR, Inc.
By Kargat Designer John Mangrum. Your research as brought you to the secluded Brautslava Institute, deep in the Boglands of Necropolis. If the scheming
scholars don't get under your skin, those creeping weeks surely will... Sponsor: TSR, Inc.
By Kargat Designer John Mangrum. Your research as brought you to the secluded Brautslava Institute, deep in the Boglands of Necropolis. If the scheming
scholars don't get under your skin, those creeping weeks surely will... Sponsor: TSR, Inc.
There is jubilation in the Kingdom of Valais - spirits are high after a strong victory on the southern front. New trouble is brewing, though, this time to the
east. You ore the heroes of the land - but an unusual challenge awaits you in the Empire of the Evil Elves. Con you enter their territory and stop their wicked
plans from being hatched - before it's too late? This is a high-level character (14th-l 6th) scenario. GM Alex Wedemeyer.
There is jubilation in the Kingdom of Valais - spirits are high after a strong victory on the southern front. New trouble is brewing, though, this time to the
east. You are the heroes of the land - but an unusual challenge awaits you in the Empire of the Evil Elves. Can you enter their territory and stop their wicked
plans from being hatched - before it's too late? This is a high-level character (14th-l 6th) scenario. GM Alex Wedemeyer.