4 diseases have broken out in the world & it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out.
4 diseases have broken out in the world & it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out.
2nd expansion allows players to move pawns in laboratory. The goal of this activity is the same as the base game: To find cures for diseases in a new way.
2nd expansion allows players to move pawns in laboratory. The goal of this activity is the same as the base game: To find cures for diseases in a new way.
Something is very wrong when an unstoppable force starts killing police officers in Signal Lakes - and one Teenage Creature's father is a homicide detective.
Description:
A narrative-focused, urban fantasy game where it doesn't matter how strong your werewolf is, or how fast his vampire is, or how beautiful her fae is - what matters is how these characters *feel*, WHY they're doing something, not just how capable they are of doing it. What keeps the viewers of Teen Wolf or Buffy or any of those shows coming back every episode, is it the monster of the week? No, it's the angst and drama of the main characters' lives. Come play a character who could star on one of those shows, and find out what your Teenage Creature will do when something is methodically killing its way through the Signal Lakes Police Department.
Build a country's electrical grid. 1st round uses the German board. Winner of each board will play off on the board of Germany in this session.
Description:
Each session winner will move to the final, played on Sunday at 9 AM on the giant U.S. board. Non-finalist participants are welcome to stay for casual play.
Build a country's electrical grid. 1st round uses the German board. Winner of each board will play off on the board of Germany in this session.
Description:
Each session winner will move to the final, played on Sunday at 9 AM on the giant U.S. board. Non-finalist participants are welcome to stay for casual play.