A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
Join us for a fun discussion about how to develop and grow your character in a game or campaign. Learn tips on how to increase your enjoyment, and ways to approach your GM to get the most from a game.
Description:
Learn ways to approach your GM to get the most from a game. This conversation is system agnostic and will apply to any game system that you might play.