The villages bordering the Alderwood have a problem: teens have gone missing. Are they really missing, though? You'll need to penetrate the secrets of the mysterious forest to find out!
The villages bordering the Alderwood have a problem: teens have gone missing. Are they really missing, though? You'll need to penetrate the secrets of the mysterious forest to find out!
Love horror? Dream of a more diverse future? Come learn how to give voice to those who are not often heard and gain tools necessary to co-create a more equitable and representative horror landscape.
Description:
Horror has long been a genre of storytelling used to explore themes of fear, power, and justice. This seminar seeks to empower underrepresented voices in horror, allowing participants to gain a better understanding of how to recognize and utilize their voices in the genre. Through presentation and interactive discussion, we will explore how horror can be used to examine and challenge issues of inequity and injustice. Participants will be encouraged to share their ideas and perspectives on how horror can be used to amplify the stories of those who have previously been underrepresented in the genre. Those attending will leave the seminar with a better understanding of how to create and use their talents to bring about meaningful change.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.
A roll-and-draw constellation family game; the goal is to create constellations in one universe.
Description:
In each turn, the active player chooses a blue die and rolls it with five orange dice, then all players use the actions on the dice to create their constellation, invite aliens to visit their creation, and discover nearby wormholes. When a player completes their constellation, they continue to create another constellation. When a constellation is completed, the player outlines and scores their constellation and then scores any unique alien visitors. When one or more players have completed two constellations at the end of a round, the game ends. Players score their incomplete constellation if any and score any wormholes they have discovered. The player with the most points wins the game. In case of a tie, players share the win.