A rummy game like nothing you've ever played. 4 colorful suits plus a "wild" suit to make melds, and 28 Combo cards for special scoring.
Description:
The key to winning is the Super Combos. You can play a set of cards that match multiple Combo cards, with your individual cards being part of multiple Combos, and you win all of the Combo cards you batched. Originally published as "Target".
A rummy game like nothing you've ever played. 4 colorful suits plus a "wild" suit to make melds, and 28 Combo cards for special scoring.
Description:
The key to winning is the Super Combos. You can play a set of cards that match multiple Combo cards, with your individual cards being part of multiple Combos, and you win all of the Combo cards you batched. Originally published as "Target".
A rummy game like nothing you've ever played. 4 colorful suits plus a "wild" suit to make melds, and 28 Combo cards for special scoring.
Description:
The key to winning is the Super Combos. You can play a set of cards that match multiple Combo cards, with your individual cards being part of multiple Combos, and you win all of the Combo cards you batched. Originally published as "Target".
A rummy game like nothing you've ever played. 4 colorful suits plus a "wild" suit to make melds, and 28 Combo cards for special scoring.
Description:
The key to winning is the Super Combos. You can play a set of cards that match multiple Combo cards, with your individual cards being part of multiple Combos, and you win all of the Combo cards you batched. Originally published as "Target".
A rummy game like nothing you've ever played. 4 colorful suits plus a "wild" suit to make melds, and 28 Combo cards for special scoring.
Description:
The key to winning is the Super Combos. You can play a set of cards that match multiple Combo cards, with your individual cards being part of multiple Combos, and you win all of the Combo cards you batched. Originally published as "Target".
Enjoy a comedy & music concert featuring many of GenCon's best entertainers. It's an evening of smashing laughter and fun, LIVE online for your comedic convenience.
Description:
Get ready for a night of laughter, music, and merriment as we bring together Gen Con's finest comedic musicians for a night of unforgettable entertainment! Marc Gunn, Mikey Mason, Dan the Bard, and special guests will take to the stage and bring their unique blend of humor and music to life, with a performance that will leave you in stitches. Whether you're a fan of funny folk songs, geeky anthems, or silly ballads, there will be something for everyone in this cabaret. Expect to hear a variety of musical styles, from raunchy sing-alongs to toe-tapping tunes, all delivered with a healthy dose of humor and wit. With clever lyrics and catchy melodies, these talented performers will have you humming along and laughing out loud in no time. Don't miss out on this one-of-a-kind comedy music cabaret – get your tickets now!
Comedy Rock Geek Mikey Mason plays geek-infused comedy songs!
Description:
Mikey Mason spent more than a decade as a full-time standup comedian. He headlined on all four coasts, performed multiple times each on NBC, at the legendary House of Blues, and the Hard Rock Casino. He even headlined the Atlantis Resort and Casino in the Bahamas. But it wasn’t enough. In 2011, he released a song expressing his geekier side (She Don’t Like Firefly) that went viral on YouTube and got him featured on nerdist.com, SyFy, MTV Geek News, The Funny Music Project, DrDemento.com, and even Time magazine. 13+ later, his lifelong love for fantasy, science fiction, cats, video and role-playing games continues to inspire his music and help him evolve, not only personally, but musically and professionally. Today his profession is creating art and music with geeky themes. His performances are fueled by his passions and sharpened by long years of experience as a stand-up comedian.
Comedy Rock Geek Mikey Mason plays a show full of songs about tabletop, video, and role-playing games!
Description:
"A performance of hilarious and catchy songs about role-playing, board, and video games by Comedy Rock Geek Mikey Mason. Mikey’s profession is creating art and music with geeky themes. His performances are fueled by his passions and sharpened by long years of experience as a stand-up comedian. He’s performed at theaters, bars, comedy clubs, casinos, colleges, festivals, and conventions across the US, hosted podcasts, exhibited at art shows, created a coloring book, and more, continually expanding his horizons as to what his next project will be. Learn more at mikeymason.com. This show is scheduled for 2 hours, but there will be a short break in the middle, in case you need to leave to get to another event. Stay for the whole show or duck out in the middle without drawing undue attention!"
A two-player board game by Richard Borg that simulates the ancient battles of the Roman age. It uses cards to create a fog of war and dice for easy combat resolution.
Description:
This game depicts warfare from the Dawn of Military History (3000 BC) to the opening of the Dark Ages (400 AD). Quite an ambitious undertaking for one game, yet Commands & Colors by design is a unique historical wargame system which allows players to effectively portray stylized battles from this time in history. The 15 battles, showcased in the scenario booklet, although stylized, focus on important terrain features and the historical deployment of forces in scale with the game system. The battles include Bagradas, Cannae, and Zama. The command card system, drives movement, creates a true fog of war and presents both challenges and opportunities. There are four types of command cards: Leadership cards, Section cards, Troop cards and Tactic cards.
A two-player board game by Richard Borg that simulates the ancient battles of the Roman age. It uses cards to create a fog of war and dice for easy combat resolution.
Description:
This game depicts warfare from the Dawn of Military History (3000 BC) to the opening of the Dark Ages (400 AD). Quite an ambitious undertaking for one game, yet Commands & Colors by design is a unique historical wargame system which allows players to effectively portray stylized battles from this time in history. The 15 battles, showcased in the scenario booklet, although stylized, focus on important terrain features and the historical deployment of forces in scale with the game system. The battles include Bagradas, Cannae, and Zama. The command card system, drives movement, creates a true fog of war and presents both challenges and opportunities. There are four types of command cards: Leadership cards, Section cards, Troop cards and Tactic cards.