Mining towns suffer when the ore runs low, and that’s very true for the town of Coffin Rock. Yet people here are scared of losing their lives. Head to town and make sure people are safe!
Description:
The RPG of the weird wild west where cowboys and hucksters fight ghosts, demons, and a whole lot more. This uses the latest edition. Rules are easy to learn, and pregens will be provided.
Sci-Fi variant of the geopolitical-military-economic RPG set in the 1960s. You're a superpower leader. Just history as we know it, but then some peculiar things happen. Fix it. Or exploit it.
Description:
Geopolitical, military and economic role-playing game. Take senior leadership positions in the US, USSR, UK, Israel, Red China or Cuba, dealing with domestic and international events. Scenario: it's 1961. But the future isn't set. It's all history up to this point. But then, these strange things start to happen. Deal with them. Do you feel up to the job? Can you achieve your goals? Can you achieve your nation's goals? Can you duck-and-cover? New issues and problems in every game. Presented by the National Security Decision Making Game staff.
Game writers discuss nuances of collaboration - including their real world experiences - in game design.
Description:
Most writing requires collaboration, but how does this manifest in the worlds of game design? Join our panel of gamewriters as they discuss. Panelists: Toiya Kristen Finley (moderator), Jeremy Bernstein, Jordan Jones-Brewster, Gabrielle Harbowy. Track: GCWS Game Narrative.
A large-scale, living fantasy painting where you can express your inner artist. Join artist Kathleen Hardy as she creates a one of kind art piece with your help. Walk-ups welcome!