Annual social get-together will feature the 9th Annual Strategists’ Club Awards for creativity in gaming. The Agenda also includes comestibles and the traditional draught of levity.
This is a unique 2-part module consisting of a dungeon and a castle section. Two groups will advance from the dungeon caverns to the castle. AD&D™ game rules
In this sequal to the Cult of Telgar Re', you are the only ones among hundreds that can stop the rebirth of the most terrible cult on the face of this world. AD&D game rules.
Stranded on an unpopulated world with perishable cargo, the crew and passengers of the Drac Gallus must find the wreck of an ancient derelict for repair parts. TRAVELLER game rules.
The director of Clayorama brings you the Wind- Up War. Keys in hand, they set out on their quest for the great ERF. Can the litte spring wind-up things do it? Who knows? Home grown rules.
The creators of the B.D.M.B.E. bring you another AD&D game variant with miniatures. Players of level 6-12th will descend below the earth on an impossible task.
The USS Cambridge has been damaged and boarded by the enemy. Two teams fight for control of the ship in this miniatures science fiction battle. GAMMA WORLD & SPACE MARINES game rules combined.