A science fantasy role-playing game in which players are troubleshooters in the service of the computer. Your job is to root out all traitors. The problem: You are a traitor! PARANOIA game rules
You have to stop the Dominator from taking over the world but how can you stop someone who can pit you against your worst enemy . . . your best friend ... or even yourself!? CHAMPIONS I & II game rules
You have banded together to accomplish the heist of the century. The unprotected Denver mint is going to be attacked by the villians. Should be easy, shouldn't it? VILLIANS & VIGILANTI game rule
Adventurers set out to find the mysterious raiders who came from giant flats. Once found, they must attempt to halt the monthly raids. AD&D® game rules
You will take on the Phoenix Force and must prevent a nuclear disaster in Europe. Knowledge of this series is required of all players. TOP SECRET® game rules
Just when you thought it was safe to go back into the dungeon: Pitfall II. A dungeon comprised entirely of traps. For the thinking player. AD&D® game rules
You will be sent to Volturnus to free Dr. Stephens from the prison on an asteroid near the planet. Dr. Stephens must return in one piece to research proton weapons. STAR FRONTIERS game rules