The ancient evil stirs once more beneath Mt. Karnath. A party of adventurers must learn how to vanquish the Ancient One once and for all. AD&D® game rules
Mount Kariilimus is the hold of two bandit lords who are behind the attacks on your city. The Lord Governor of Vebume-Kril has ordered you to bring the out¬laws back dead or alive. AD&D game rules
YOU are one of 12 suspects in this FRP scenario. A thinking player's who-dunnit that re- quries interactive role-playing. It's not just a fantasy adventure; it's drama and mystery. FREE-STYLE FRP game rules
In turn of the century London there are a series of strange murders. Journey along the Thames, use your investigative skills to solve these ceaseless crimes. SPIES & PRIVATE EYES game rules
The great war godling, Myrol, is determined to spread chaos and destruction across the globe. He is approaching your city and your party must stop him or PERISH! AD&D® game rules
As heroes of the land, you have once again been summoned before the king. His daughter has been kidnapped and asked for ransom. You are asked to make the exchange. AD&D® game rules
How many rock bands fly an armored hearse, chase interstellar hijackers and dare to drink the Aldebaran Fizz? Only Near Miss combines gaming with music in this bizarre SF adventure. TRAVELLER game rules