Players will be divided between two groups, the German submarines and the British escorts of a North Atlantic convoy. Play fields for each side and a combined play field for hidden movement.
The thought and intent behind military games and how commerical wargames differ from wargames used for official military training. Lt. Col. William Lademan.
Godzilla is attacking the world! Earth’s greatest heroes are helpless! Gosh, d’ya think the second string heroes of Silent Watch can help out? A Comic adventure with the world at stake.
Santa has been kidnapped by some renegade evil Boytoys and is being held in Pillow Cave. Will the Boytoys thwart Santa and keep him from bringing in new toys to replace them?
Everyone is a thief after their own delight. A game of wit and underhandedness. No dice. Knowledge of system not necessary, but role-playing experience is highly suggested.
An industry seminar discussing role playing in the Dark Future. Features speakers from across the hobby on cyberpunk and dark future games. Lead by Guy McLimore, designer of Secret Worlds.
The year is 2026. You and your brothers are the famous group known as International Rescue. Can you defeat the plans of the Nefarious Hood and save the world at the same time?
The hunt for escaped fugitive Jimmie Rogers, a.k.a The Tiger, leads from the auction houses of New York to the wilds of New Jersey, to the backwoods of Louisiana and beyond.
Part 4 of the Ribhian Cycle. Final Chapter. Cornovii has returned and is calling in his final chit. Journey thru an alternate time line to save your past. Bring your brain and your swords.