The DHA is in need of your help again. A major mining area is under constant attack. But by who? Can your team find and stop this threat. Uses the Metascape system.
The lion-tamer for the Merrygold Bros, circus has been kidnapped. When the other performers attempt a rescue, a wild chase across the frontier (and comedy) ensues.
You and your compatriots find yourselves summoned to a strange land. Will you and the others be able to save this world and return to your own? Role-playing emphasized.
A time machine scoops heroes from the past, present, and future to save a 21st century village. Sounds familiar—maybe too familiar. Something strange is going on. Former GM with Capitol Patrol.
What do you and your friends do when a beautiful woman calling herself the gray guardian shows up on your doorstop and says the doctor and the universe needs your help? Knowledge of show helpful.
In this smashing squeal to the first three, the Shadowbane falls into the hands of the Punnisher, which amplifies his bad puns. Come one, come all. No shoes—no service. Brains optional!
“We discovered the SF equivalent of a bag of holding. Little did we realize we weren’t the first people to think of it that way
....” A Traveller and Dark Conspiracy crossover.
Demo. Mr. Johnson has a job for you. A little covert operation in the year 2053. A bit of snooping, electronic eavesdropping, & some cyberdecking around the corporate shamans. Just a shadowrun.