Team Justice survived the Terror of the Black Skull---are they ready for Crime Inc.? Join us in this 12-part serial in the world of two-fisted pulp adventure!
Certain human societies strive to eliminate all influence that Nephilim wield within society. For the Nephilim, this can mean an end to their existence.
Last year the PCs were able to clean out the temple and determine the source of evil was coming from below ground. Dare the unholy deep to save the world.
A small town in southern England. A mutilated foreign spy. Mysterious happenings and midnight meetings. Is it a foreign power, a rogue Psi or... the Wamphyri?
This huge event venue offers a 50’ x 20’ battlefield playing area, runs all the slots, and has over 400 players attending. This event is too big to miss! Special trophy sponsored by Double Exposure.
In this spontaneous narrative, the players design both the setting and their own personas. The Mythguide then leads an adventure set in their own creation.