Three vampires and a cyborg talk about how to engage with the gothic-punk genre, consent in gaming, and mature themes in TTRPGs. A one hour show will be followed up by a one hour open mic Q&A.
Description:
Blank Bodies is a Vampire: the Masquerade and horror gaming podcast based out of Indianapolis, IN. The show delves into the mechanics of gameplay, storytelling, and the deep lore of the wider World of Darkness. The hosts use a combination of comedy, academic research, and personal experience to encourage safe and fun gameplay for new to veteran players from all walks of life. Hosts: Sara Lang, Hunter Maish, James 'Lorebot' Cicerone, John Skipper
Each round, pick one of the 250+ word cue cards and reveal it. Each player writes the word they think best completes the phrase, trying to exactly match another player's word without giving any hints.
Each round, pick one of the 250+ word cue cards and reveal it. Each player writes the word they think best completes the phrase, trying to exactly match another player's word without giving any hints.
Each round, pick one of the 250+ word cue cards and reveal it. Each player writes the word they think best completes the phrase, trying to exactly match another player's word without giving any hints.
Each round, pick one of the 250+ word cue cards and reveal it. Each player writes the word they think best completes the phrase, trying to exactly match another player's word without giving any hints.
Each round, pick one of the 250+ word cue cards and reveal it. Each player writes the word they think best completes the phrase, trying to exactly match another player's word without giving any hints.
Each round, pick one of the 250+ word cue cards and reveal it. Each player writes the word they think best completes the phrase, trying to exactly match another player's word without giving any hints.
Each round, pick one of the 250+ word cue cards and reveal it. Each player writes the word they think best completes the phrase, trying to exactly match another player's word without giving any hints.
Blend Landscape Geology with RPG Storytelling to Supercharge Both
Summary:
Role-playing games can provide active, authentic experience of earth science, which in turn adds originality, detail, and challenge to gameplay. Explore strategies and our GM/educator resources.
Description:
Scott Rice-Snow is a professor emeritus of geomorphology, with more than 40 years of experience in teaching and field research. He has promoted the benefits of accurate landscape science for games and storytelling in university classes, Gen Con seminars, and field tours. Our application-focused resource products include ground4inspiration.net, a web compendium of intriguing natural scenes, and a new book, “Landscapes for Writers and Game Masters: Building Authentic Natural Terrain into Imagined Worlds” (McFarland Press).