Get expert advice on creating perfect plots! Design plots that keep your story moving and your readers racing eagerly to the next page. Plus, learn how to properly present your plot in an outline.
Description:
Get expert advice on creating perfect plots! Our panelists walk you through the process of designing plots that keep your story moving and your readers racing eagerly to the next page. Plus, learn how to present your plot in an outline that will capture the interest of an agent or editor.
We’ve written short stories, novels, roleplaying game material, and more. You lead the discussion in this “anything goes” panel. Come pick our brains . . . if you dare!
Description:
We’ve written short stories, novels, roleplaying game material, and more. You lead the discussion in this “anything goes” panel. Come pick our brains . . . if you dare!
Come enjoy an open forum with the folks from Pinnacle Entertainment Group. They'll be talking about up-coming releases and answering questions from the crowd.
What kinds of playtests are there? How can you run them or play in them effectively? Learn how iterative testing improves a game. Designers and players are both welcome.
Description:
1) Discuss the purpose of playtesting. 2) The three styles of playtesting? 3) Playtesting your own game. 4) Runing someone else’s game. 5) Observing a playtest. 6) Playing in a playtest with panache. 7) Questions and answers
Learn about Protospiel, the Game Designer's Convention. Whether you're a game industry pro or a first-time designer, our panel will share tips about these weekends of intense game design creativity.
Prelude to the U.S. Civil War: A “What If” 150th Anniversary
Summary:
Could the Civil War have been avoided? If so, what would the implication have been for history? Reviewing the personalities and polarization that lead to America's most deadly conflict.
Protect Yourself! Why Game Designers Need To Know Patents, Copyrights & Trademarks
Summary:
When designing games, IP is critical to your success. Learn about patents, copyrights, and trademarks with two game aficionados and IP professionals. Please bring your questions!