Ever wonder what Archaeologists really do in the first place? Or what Cult Science is? Come find out with your friendly neighborhood Archaeologist. We'll examine this & much more!
Ancient Aliens is one of the History Channel's most popular shows, but how accurate is it really? We'll examine some of the recent claims from the show and discuss how factual they really are.
How is art handled differently across different intellectual properties? Why does the art look different in The Doctor Who Card Game to The One Ring? What's the creative process here?
How to collect art for your self published or small press endeavour without breaking the bank. How to talk to artists, the inside track on their habits and crazy ways.
A panel discussion consisting of the artists who worked on the IUPUI game, Return of Aetheria. There will be questions to start the event, then the floor will be open to questions from the audience.
Some of Paizo’s most experienced in-house GMs reveal their best GM secrets & help you troubleshoot your Pathfinder campaign. Panelists: Erik Mona, F. Wesley Schneider, James Jacobs, Ryan Macklin
Description:
Some of Paizo’s most experienced in-house game masters reveal their best game mastering secrets and help you troubleshoot your Pathfinder campaigns. Panelists: Erik Mona, F. Wesley Schneider, James Jacobs, Ryan Macklin
From the birth of White Wolf to her days as “employee #1” at WotC, Lisa Stevens helped manage transition of D&D from TSR to WotC. Join her for anecdotes from her history in gaming, followed by Q&A.
Description:
Paizo’s founding CEO Lisa Stevens has seen it all, from the birth of White Wolf to her halcyon days as “employee #1” at Wizards of the Coast. She’s been president of the Star Wars Fan Club, helped manage the transition of D&D from TSR to WotC, and has guided Paizo from the start. Join Lisa for lively anecdotes from her history in gaming, followed by a Q&A. Panelist: Lisa Stevens
Dice & cards have often been criticized for their randomness, potentially outweighing skill. Come learn how effective game design can use randomness to enhance skilled play instead of outweighing it.
Do you love BJD's and want to meetup with others in the hobby? Bring yourself, bring your dolls and bring some stuff to swap. If you want to that is, you don't have to own a doll to come!