Creating an entire world, stories, NPCs, is a lot of work, but what's it for if the players don't feel connected to it? Learn how to engage your audience & invest them in your game.
Pathfinder’s game development staff will reveal upcoming Campaign Setting and Player Companion books and work with the audience to brainstorm awesome rules and concepts to work into upcoming releases.
Description:
Join Pathfinder’s game development staff as they reveal upcoming Campaign Setting and Player Companion books and work with the audience to brainstorm awesome rules and concepts to work into these upcoming releases.
Diceless Tabletop Role-Playing: How Do You Play That?
Summary:
Steven D. Russell, Publisher of Lords of Gossamer & Shadow Diceless Roleplaying will discuss a number of systems including Amber Diceless Role-Playing, Noblis, & Everway.
Lasers and other “death rays” were stuff of fiction for a century. But with a Navy combat laser deployment, we ask if the age of the death ray is here.
Discrimination ordinances, Gamergate, & the expanding Geek culture emphasize the importance of diversity. This is an opportunity to brainstorm how we can make gaming more welcoming for everyone.
Join Paizo staff to discuss how Pathfinder RPG can be more inclusive & fun for people of all shapes, genders, sexual preferences, ages, ethnicities - both in the books, and around your gaming table.
Description:
Gamers are often characterized as straight cisgender white males, but we know our community is much broader than that! Come join Paizo staffers to discuss how Pathfinder and Golarion can be more inclusive and fun for people of all shapes, genders, sexual preferences, ages, ethnicities, and more--both in the books, and around your gaming table. Everyone is welcome!
Robin D. Laws, Gareth Ryder-Hanrahan and Rachel Kahn teach structures and techniques to turn emotional confrontations between PCs from frustrating roadblocks into rich moments of human drama.
Description:
Learn the structures and techniques that turn emotional confrontations between PCs from frustrating roadblocks into rich, surprising moments of human drama. Join Robin D. Laws, Gareth Ryder-Hanrahan and Rachel Kahn as they dispense precious interpersonal wisdom. Whether you're experienced in Pelgrane Press' Hillfolk / DramaSystem or looking to infuse play in other systems with satisfying conflict, they're here to grant your most fervent petitions.
What advice can educators provide for teaching game rules to players? How about using games to enhance education? And what about the portrayal of education in games? This panel covers it all & more.
Description:
What advice can educators provide for teaching game rules to players? How about using games to enhance education? And what about the portrayal of education in games? This panel covers it all and more. Caleb Stokes is an educator and RPG writer. He frequently uses games in the classroom for a variety of purposes, and he recently worked with Arc Dream to publish No Soul Left Behind, a campaign book for the game Better Angels set in a charter high school. Ross Payton has written extensively for Monsters and Other Childish Things, and he's been teaching rules to players for twenty years. Steve Radabaugh is a high school teacher and creator of app games like Dungeon Marauders and the upcoming dice game Fey Ball. Come ask questions about how to include education in your game setting, or find out which games and game design principles work great in the classroom.
Ever wanted to know if you could or should go to college for gaming? Get the answers you want about the education world & how it is connected to the world of gaming.