Cast members from the D&D comedy shows Knights of the Arcade & Dorks in Dungeons offer a hilarious look at the experience of putting a d20 RPG on stage & making it entertaining for an audience.
Description:
Knights of the Arcade, called the “Best Nerd Fantasy Come to Life” by Pittsburgh Magazine, is a live D&D comedy show and podcast presented at Arcade Comedy Theater in Pittsburgh. Each month, the Knights embark on an epic quest built entirely from audience suggestions. Dorks in Dungeons, based in Portsmouth, NH, follows the travels of the members of the Special Parcel Service, a community service organization for convicted criminals. Bound by the magic and watchful eyes of the Dispatch Abominations, the SPS makes delivers too dangerous for ordinary parcel carriers. Members of the casts from both shows will offer a hilarious look at the experience of putting d20 RPGs on stage and making it entertaining for an audience.
This talk reviews all of the funding/investment entities who invest in games from Publishers to Investors. What do each of them want, what do they give you... & how you're screwed by each of them.
Description:
This talk reviews all of the funding/investment entities who invest in games from Publishers to Investors. What do each of them want, what do they give you... & how you're screwed by each of them. Which type of investor is right for your game project? Come find out.
This session is led by Japheth Dillan, 25 year game industry veteran, CCO of YetiZen (an accelerator and investor in the games industry), CEO of CLEVR (a social network for VR devices), and VP of Content for the PlayTable (a new console dedicated to bringing board and card games to electronic life). He has mentored dozens of companies to successful launch and funding and is a notorious conference speaker. Find out more at: www.ijanda.com
Thinking about taking the lead at your table? GM 101 focuses on the issues common to new Game Masters. Advice and support, answers to your burning questions - all here at Gamer Assembly's GM 101!
Description:
Keeper, Dungeon Master, Game Master-there are many names for the job. Thinking about taking the reins at your game table? This seminar focuses on the issues common to new Game Masters. We'll talk about what works and what traps to avoid. Most importantly, we'll get right to the heart of why its great to GM a game, and how you can have a great time doing it. The Gamer Assembly panels are always interactive. The seminar wall between presenter and participants is torn down as we explore these topics together. With the speaker acting as moderator and guide through these topics, you're sure to learn a lot!
You have run your share of games. Now you're looking to take those games to the next level. GM 210 is a deeper look into the skills and techniques you can use to bring your RPG games to life.
Description:
A more detailed look at the skills, tricks, and techniques a GM can use to bring more life into the games they run. Tips on improvisation, creating engaging storylines, involving the players more, and shared creation will be covered - any many more ideas as well! The Gamer Assembly seminars are always interactive. Bring your ideas and questions, and an open mind.
There are few RPGs that are as fun and easy to run as Numenera, The Strange, and the Cypher System. Get great tips and techniques on running fantastic Cypher System games straight from expert MCG GMs.
Join amateurs Kenny & Ron as they discuss their successes & failures in an on-going venture of board game design!
Description:
Looking to design your own card game? Wonder what it's like to create a functioning game from nothing? Join Kenny Stewart and Ron Fox as they discuss the creation of their card game Loot & Lore, and how they made everything from the rules and mechanics, down to the art and even the dice and board! Afterwards you can find them in the First Exposure Playtest Hall to play the game!
Join your fellow educators for an hour of open discussion on challenges facing teachers who want to use gamified methods in their classrooms. Great for beginners & for experts alike.
Constant playtesting to improve a game is the major path to success in game design. You have to do it the right way, though. Many tips from a retired game design teacher & creator of Britannia.