From Pen & Paper to Virtual Tabletop: Designing through the Culture Shift
Summary:
The tabletop renaissance brought with it the Virtual Tabletop & a new toolset for designers to play with. How do you optimize your game to take full advantage of everything Roll20 has to offer?
Description:
Top tabletop game designers explain how you can start working with Roll20 and incorporating your games for the Roll20 Virtual Tabletop platform. What advantages does it offer you compared to traditional pen and paper and how do you make the most of them? We delve into the intricacies of tabletop’s core and how to keep them intact (or flip them on their head!) when making the transition to digital.
Elizabeth Bear, Bruce Cordell, Daniel Myer, and Aaron Rosenberg discuss food in times of feast and famine in science fiction and fantasy.
Description:
What will people eat in the future? How will it be packaged? What should fantasy adventurers bring on their quest, and what will be served when they feast with the king? Elizabeth Bear, Bruce Cordell, Daniel Myer, and Aaron Rosenberg discuss.
From his early beginnings in puppetry to what comes next for Steve Whitmire, come learn about the magic & wonder that Mr. Whitmire puts into all of his characters: old, new, & maybe even a debut!
Description:
Steve Whitmire has taken an amazing journey with a bit of fleece & foam on the end of his arm. Learn where he's gone, & where he'll go in this lovely hour-long talk with Steve.
From YouTube To Kickstarter: Building a Community Online
Summary:
Joing Matt Colville, creator of the popular "Running the Game" YouTube series, & discover what he learned in two years of making videos, livestreaming, & slowly building a community.
Description:
Matt Colville is a writer and designer in video games who started a YouTube Channel about Game Mastering and two years later, it is his full time job! We're going to talk about how that happened, with a Q&A after.
Branching dialogue is featured in narrative-focused video games and allows players to forge their own paths through the story. Carrie Patel gives writers a high-level overview of how to implement it.
Thinking about taking the lead at your table? GM 101 focuses on the issues common to new Game Masters. Advice & support, answers to your burning questions - all here at Gamer Assembly's GM 101!
Description:
Keeper, Dungeon Master, Game Master-there are many names for the job. Thinking about taking the reins at your game table? This seminar focuses on the issues common to new Game Masters. We'll talk about what works and what traps to avoid. Most importantly, we'll get right to the heart of why its great to GM a game, and how you can have a great time doing it. The Gamer Assembly panels are always interactive. The seminar wall between presenter and participants is torn down as we explore these topics together. With the speaker acting as moderator and guide through these topics, you're sure to learn a lot!
Thinking about taking the lead at your table? GM 101 focuses on the issues common to new Game Masters. Advice & support, answers to your burning questions - all here at Gamer Assembly's GM 101!
Description:
Keeper, Dungeon Master, Game Master-there are many names for the job. Thinking about taking the reins at your game table? This seminar focuses on the issues common to new Game Masters. We'll talk about what works and what traps to avoid. Most importantly, we'll get right to the heart of why its great to GM a game, and how you can have a great time doing it. The Gamer Assembly panels are always interactive. The seminar wall between presenter and participants is torn down as we explore these topics together. With the speaker acting as moderator and guide through these topics, you're sure to learn a lot!
You've run your share of games. Now you're looking to take those games to the next level. GM 201 is a deeper look into the skills & techniques you can use to bring your RPG games to life.
Game Master Mechanics - Altering Content for Player Enjoyment & Table Balance
Summary:
Game designer Ruty Rutenberg discusses the mechanics of customizing player’s characters while keeping balance within the adventuring party with Puzzle & ARG Master Elisa Teague, followed by Q&A.
What’s the difference between a normal game & a live stream game? DMs Ruty Rutenberg & Satine Phoenix discusses the differences in GM styles & tips to make your game more engaging. Followed by Q&A.