Bring your best (flawed) 'villain', and Bad Horse (The Thoroughbred of Sin) and his Evil League of Evil will evaluate your application. You will be tested and challenged! There will be laughter and Evilness! Lighthearted fun in the world of Dr Horrible. Costume and singing not required (but wouldn't it be fun?) A “Mechanics Light” event, role playing stressed.
An introductory adventure. This is the start of a WFRP campaign that is currently being updated and hosted http://brewngames.com. The Emperor has declared a holiday and invited everyone in the Empire to come to Altdorf for a week of merriment and contests! Come and join in the fun, games, and mysteries which abound in the city during The Faire.
Allied forces are pushing towards the Rhine. German positions are collapsing, and resistance is getting thinner and thinner. One stretch of the Rhine is different though. Patrols, recon aircraft and bomber formations all disappear when they cross that section of river. Command needs to know why, and fast, before Patton marches into a trap.
The Coalition has broken Tolkeen's defenses and all is lost. Everyone is running, hiding, or praying to the gods in hopes to be saved. You haven't. It is because of this that King Creed has picked you for one last mission. This isn't a revenge mission, but to protect the dream that was once Tolkeen.
Part three from creators of Dream Whispering and Dragon Flight, if possible please play all three events that are running back to back. The story continues as Autumn and her comrades try to get the remaining piece of Atillian the paladin’s sword. The journey takes you to the sea of the Falling Stars, both above and below. Dare to wear your “Vecnian” tees.
I write this now as testament to the thing I witnessed on that terrible day back in '37. Do not call me mad, my sanity is as sure as your own, though I wish it otherwise. It was the largest craft ever to take the skies, crossed an ocean then was consumed by flame. Why did the tragedy happen? I know why, I saw the 'thing' that done it! The dogs are barking outside. They have found me...
The Patternfall War has come to a successful conclusion and the family has returned to the castle. All is not what it seems, however. Old grudges are coming to the forefront and the King has one last task for you.
The Forge Lighters are Dwarves who have sworn to reclaim lost Dwarven holds. You and your fellow Dwarven comrades have been tasked with reclaiming Kyvek Kvar, a ancient Dwarven keep with a dark, troubling past. Make the ancestors proud!
The dwarven stronghold Kaindurg was sealed shut with a mighty glyph years ago. Recently a wizard has discovered the means to disrupt the glyph. The time has come for a brave band of adventurers to seek out the lost riches within.