An evil wizard is terrorizing the countryside. He's killed your master. He strikes without warning—hurling fire and death. Spells seem to have no effect on him. You have joined with others who have suffered similarly. You don't trust them or their bizarre traditions, but the enemy of my enemy... Together you might be able to defeat this wizard who calls himself a follower of Flanbu or is it Flambae? His name is irrelevant; he must be stopped.
Come enjoy life in the super powered world! Come see what has changed, and why the system is so beloved. While you’re at it, find out what fiendish plot is being hatched in Millennium City, the city of tomorrow. Prizes awarded.
When Dr. Destroyer threatens mass destruction, it is time for all true heroes to rise to the challenge. What the player heroes discover as they answer the call to duty will change their lives forever. Are you brave enough to risk everything to foil an arch-villain? Part 1 of the Time of the Destroyer series.
When Dr. Destroyer threatens mass destruction, it is time for all true heroes to rise to the challenge. What the player heroes discover as they answer the call to duty will change their lives forever. Are you brave enough to risk everything to foil an arch-villain? Part 2 of the Time of the Destroyer
You were celebrating your victory over the dragons when Prince Edmund arrived in Oxford looking frantic. He begged you to come quickly to London to save his people. You arrive in London to find surprises around every corner. Perhaps that thick fog hides the source of the bizarre things you’ve found. Knowledge (History) encouraged, combat inevitable. 9th to 11th level characters provided.
You were celebrating your victory over the dragons when Prince Edmund arrived in Oxford looking frantic. He begged you to come quickly to London to save his people. You arrive in London to find surprises around every corner. Perhaps that thick fog hides the source of the bizarre things you’ve found. Knowledge (History) encouraged, combat inevitable. 9th to 11th level characters provided.
You were celebrating your victory over the dragons when Prince Edmund arrived in Oxford looking frantic. He begged you to come quickly to London to save his people. You arrive in London to find surprises around every corner. Perhaps that thick fog hides the source of the bizarre things you’ve found. Knowledge (History) encouraged, combat inevitable. 9th to 11th level characters provided.
Alpha and Omega are whole again (for better or worse). Gods have been freed. The results of a high level god on god war are clear. To prevent this happening in the future, the past must be explored. As you travel back, you know that when you return to your own time you will not be the same. Character and world histories will be explored. Combat will be limited. Mature themes will be explored. Playing in previous years is not required.
Well - now you are in a full scale war. Alpha and Omega look on with some interest to see what you will do next. Character and world histories will be explored. Combat will be the focus. Mature themes will be explored. Playing in previous years or events is not required.
Two morons will be your guides back to your own time. On the way home, one more set of gods' fates are at your fingertips. Character and world histories will be explored. Combat will be limited. Mature themes will be explored. Playing in previous years or events is not required. NOTE: Unlike previous years the debate on the gods' fates will be highly limited and structured.