Set in an alternate version of Martin's Song of Ice and Fire, these chronicles follow the Bravestocks, a noble family thrust by chance into a historic role. In this alternate timeline, Ned Stark never left the north, Tywin Lannister is hand, and the Bravestock's are Lannister bannermen of often questionable loyalty. Role-play stressed. Knowledge of source material helpful but not necessary.
Set in an alternate version of Martin's Song of Ice and Fire, these chronicles follow the Bravestocks, a noble family thrust by chance into a historic role. In this alternate timeline, Ned Stark never left the north, Tywin Lannister is hand, and the Bravestock's are Lannister bannermen of often questionable loyalty. Role-play stressed. Knowledge of source material helpful but not necessary.
Brigands are holed-up in the old dwarven stronghold north of Spider Wood. Legend claims a vast treasure is hidden there. Can you defeat the brigands and discover the treasure before they do? Come play i20 Fantasy with the creator!
Congratulations Citizen! The Computer has chosen YOU as part of an elite troubleshooter team. Your mission? Well, that's above your security clearance. So stay alert! Trust no one! And keep your laser handy! Note: this is a variation of the published module 'Patch Job.'
When you're a spy, people are always trying to shoot, shank, arrest, blow up, or otherwise inconvenience you. Play a trigger happy ex-girlfriend, an old friend who used to inform on you, family, too (if you want that role), or the former spy. Run in a 'one-camera style.' Role playing emphasized, this event is not a tactical exercise.
When you're a spy, people are always trying to shoot, shank, arrest, blow up, or otherwise inconvenience you. Play a trigger happy ex-girlfriend, an old friend who used to inform on you, family, too (if you want that role), or the former spy. Run in a “one-camera style.” Role playing emphasized, this event is not a tactical exercise.
When you're a spy, people are always trying to shoot, shank, arrest, blow up, or otherwise inconvenience you. Play a trigger happy ex-girlfriend, an old friend who used to inform on you, family, too (if you want that role), or the former spy. Run in a “one-camera style.” Role playing emphasized, this event is not a tactical exercise.
Egyptologists have quested for the Charioteer’s Tomb: the resting place of an ancient warlord who threatened the power of the pharaohs & defied the Gods. A man destined for glory & victory on the battlefields, whose arrogance led to his execution. The tomb lay undiscovered until nomads found an ancient doorway inscribed with the Charioteer’s glyph. Burt Fedora, Kalzaar the Ape Man, & Penny Farbre explore the mysteries of the Charioteer’s Tomb.
Egyptologists have quested for the Charioteer’s Tomb: the resting place of an ancient warlord who threatened the power of the pharaohs & defied the Gods. A man destined for glory & victory on the battlefields, whose arrogance led to his execution. The tomb lay undiscovered until nomads found an ancient doorway inscribed with the Charioteer’s glyph. Burt Fedora, Kalzaar the Ape Man, & Penny Farbre explore the mysteries of the Charioteer’s Tomb.
The Liche queen of Mars is no more: her servants fled, her citadel in smoking ruins, and her terrible empire crumbled back into the red Martian sand. Edison’s Interplanetary Æthercraft was claimed by the Ironlords of Cydonia and removed to their domain. All hope of leaving Mars hinges on recovering the vessel. The heroes must brave the perils of the Martian High Desert. This is a continuation of the Warmaidens of Mars scenario premiered at GC09.