A theater troupe managed to enrage the Fire Lord by performing an unflattering - and wildly popular - rendition of his deeds. Will you be able to get them out before they are discovered?
Fire Nation troops raided the Southern Water Tribe village of Bearhome and abducted three water-bending children. Can you save the children before it's too late and spare them a life of imprisonment?
Fire Nation troops raided the Southern Water Tribe village of Bearhome and abducted three water-bending children. Can you save the children before it's too late and spare them a life of imprisonment?
Fire Nation troops raided the Southern Water Tribe village of Bearhome and abducted three water-bending children. Can you save the children before it's too late and spare them a life of imprisonment?
Fire Nation troops raided the Southern Water Tribe village of Bearhome and abducted three water-bending children. Can you save the children before it's too late and spare them a life of imprisonment?
Fire Nation troops raided the Southern Water Tribe village of Bearhome and abducted three water-bending children. Can you save the children before it's too late and spare them a life of imprisonment?
A preview of an upcoming science fiction RPG inspired by the likes of Dune and Exalted! Young nobles wield the transcendent powers of Gnosis as they search for glory in a setting of high adventure.
Description:
From the fires of the Great Collapse, interstellar civilization has risen once again. United by a code of honor known as the Tenants of Kennat, nobility gifted to wield the transcendent powers of Gnosis preside over Kennadom: the resurgent bastion of human civilization in its small corner of the vast cosmos. The players will take on the role of young nobles looking to prove themselves in the search for a local Duke's missing daughter. Hyperion uses its own rule system based entirely on D6s. So: arm your shield drone, fire up your defense field, and grab your graviton hammer as you set out for honor and adventure within a deep and heavily nuanced science fiction setting.
A preview of an upcoming science fiction RPG inspired by the likes of Dune and Exalted! Young nobles wield the transcendent powers of Gnosis as they search for glory in a setting of high adventure.
Description:
From the fires of the Great Collapse, interstellar civilization has risen once again. United by a code of honor known as the Tenants of Kennat, nobility gifted to wield the transcendent powers of Gnosis preside over Kennadom: the resurgent bastion of human civilization in its small corner of the vast cosmos. The players will take on the role of young nobles looking to prove themselves in the search for a local Duke's missing daughter. Hyperion uses its own rule system based entirely on D6s. So: arm your shield drone, fire up your defense field, and grab your graviton hammer as you set out for honor and adventure within a deep and heavily nuanced science fiction setting.
After a life spent saving the world, they want you to pass the torch and rest! Your party retires, unwillingly, to find unexpected new challenges! There's fight in these old bones, still.
Another day between the glass and concrete. Adults push and move like fish going up stream. We are ignored, but only have each other. Our eyes open to a new day as our colors guide us home.
Description:
You are a lost kid searching for a way home—wherever “home” may mean to you. Is it where you grew up? Is it a place you are running to? A place you ran away from? A place you’ve never been before? Or maybe it’s the people you surround yourself with. With each step you take toward home, you and your friends will find adventures hidden under rocks, behind street corners, and in the pockets of strangers. You may be seeking shelter, left out in the rain while the family you see through a lit window sits down to dinner. You might be seeking food, trying to ease your grumbling stomachs. Traveling across the American expanse, each rundown town, disused diner, and abandoned mall will provide new opportunities to explore—new adventures, and new dangers. To fall into despair means to give up—and to keep moving forward means to nurture the hope inside you.