Once swayed by the Grand Duchy's promises of a better life, the artisans and woodcutters of Heartwood are tired of waiting. It's time for change - but who will pay the price?
The apocalypse looms nie and the oceans pull back to reveal the temple of the blood moon--lost 800 years. You are hired to plunder the temple before the waves consume it again!
Description:
The year is 1282 and everything is about to end in a tidal wave and flood of apocalyptic proportions as the blood moon approaches. As thousands flee to higher ground, the oceans pull back and reveal the temple of the blood moon--lost some 800 years but prophesied to return when the world ends. You are hired to plunder the temple before the waves come crashing down! This is a playtest of a new adventure from Blind Visionary Publications. Players will get to experience the adventure and provide feedback for improving it as we move towards publication. All players will leave the game with a copy of the DCC zine Tales from the Smoking Wyrm and an exclusive Blood Moon iron-on patch so they can show others they played the game!
The apocalypse looms nie and the oceans pull back to reveal the temple of the blood moon--lost 800 years. You are hired to plunder the temple before the waves consume it again!
Description:
The year is 1282 and everything is about to end in a tidal wave and flood of apocalyptic proportions as the blood moon approaches. As thousands flee to higher ground, the oceans pull back and reveal the temple of the blood moon--lost some 800 years but prophesied to return when the world ends. You are hired to plunder the temple before the waves come crashing down! This is a playtest of a new adventure from Blind Visionary Publications. Players will get to experience the adventure and provide feedback for improving it as we move towards publication. All players will leave the game with a copy of the DCC zine Tales from the Smoking Wyrm and an exclusive Blood Moon iron-on patch so they can show others they played the game!
Rules-light in the style of Buffy, Supernatural, and Scooby Doo. Play an archetype like the Professional, the Chosen, or the Spooky and stop the Big Bad in this week's episode!
Description:
Life at Randamach River High School is what you'd expect: overworked faculty, undercooked cafeteria food, and students just trying to survive. But when a series of violent and inexplicable murders start to crop up on campus, it's up to everyone's favorite team of monster hunters to crack the case, save the school, and above all else, ensure that the Senior Prom goes off without a hitch. Content warnings: violence, emotional abuse, the inner thoughts of teenagers
Join us for the 5th LSJ adventure as we celebrate 20 years of the campaign! A shortage of laborers has the Lord Monarch call for laborers of all stripes. But be careful what you wish for...
Description:
This adventure is available to all new players to the campaign. As a living campaign, you need an LSJ character to play. Character generation rules are available at the website below or pre-generated characters will be available on site. You may take your character to other LSJ adventures in which they are level eligible. This event is for levels 1-5
10th century Ireland is a dangerous place. The Norse King Sitric claims the island. The sidhe awake to expel all intruders. Crom Cruach's vengence is nigh. His herald seeks not conquest, but death.
Description:
Part 4 of 6. Every adventure may be played independently, or as part of a larger, connected arc.
A self-created game that simplifies most aspects of ttrpgs thus allowing each players D20 to not determine the difference of success or failure, but how well they succeed and how the world reacts.
You work as a super-being bodyguard for a wealthy philanthropist protection from those trying to do him harm. Can you keep him safe and protect the city from a dangerous threat at the same time?