The award-winning game Telestrations will keep your family and friends entertained and laughing! Draw what you see then guess what you saw for hilarious and unpredictable outcomes.
The adults-only version of the #1 LOL party game. Draw what you see then guess what you saw for hilarious, weird, irresponsible, & just plain wrong outcomes.
Description:
Everything's better after dark! Our favorite party game is all grown up. Telestrations After Dark is "adults only" miscommunication at its best!
The adults-only version of the #1 LOL party game. Draw what you see then guess what you saw for hilarious, weird, irresponsible, & just plain wrong outcomes.
Description:
Everything's better after dark! Our favorite party game is all grown up. Telestrations After Dark is "adults only" miscommunication at its best!
The adults-only version of the #1 LOL party game. Draw what you see then guess what you saw for hilarious, weird, irresponsible, & just plain wrong outcomes.
Description:
Everything's better after dark! Our favorite party game is all grown up. Telestrations After Dark is "adults only" miscommunication at its best!
Martin Wallace's mini-civilization game plays over 10 rounds. Gameplay is quick, but features important decisions every turn. Tempus rewards the leader, but your lead is never quite safe.
Description:
You start with basic capabilities, but as you progress through the eras, these capabilities steadily improve. Each era you decide which standard actions you should perform as well as deciding which cards you use and the most efficient way of using them. Cards can be used to take bonus actions, or to boost forces in combat, or to boost your achievements when trying to be the first civilization to progress to the next Era. Players compete each round for Progress Points. The player or players with the most Progress Points will advance to the new era and get an advantage over the other players.After all the players have used all of their turns the era has ended. Progress Points are then compared and the leader(s) advance to take advantage of one’s newest ability.The game is over after ten eras.
Build epic polyomino theme parks to attract visiting people and inspire thrill, awe and joy.
Description:
A game is played over five rounds, called months. Each month players take turns placing workers on the gameboard to take actions like removing trees, building concessions and attractions, and buying more property in order to make their growing theme parks as attractive to visiting people (VP tokens) as possible. At the end of each month, rewards are given to the player with the fairground that best exemplifies certain raw emotions, and after five months the player with the most VP tokens wins!
Build epic polyomino theme parks to attract visiting people and inspire thrill, awe and joy.
Description:
A game is played over five rounds, called months. Each month players take turns placing workers on the gameboard to take actions like removing trees, building concessions and attractions, and buying more property in order to make their growing theme parks as attractive to visiting people (VP tokens) as possible. At the end of each month, rewards are given to the player with the fairground that best exemplifies certain raw emotions, and after five months the player with the most VP tokens wins!
Build epic polyomino theme parks to attract visiting people and inspire thrill, awe and joy.
Description:
A game is played over five rounds, called months. Each month players take turns placing workers on the gameboard to take actions like removing trees, building concessions and attractions, and buying more property in order to make their growing theme parks as attractive to visiting people (VP tokens) as possible. At the end of each month, rewards are given to the player with the fairground that best exemplifies certain raw emotions, and after five months the player with the most VP tokens wins!