Feeling brave tonight? How brave? Brave enough to do battle with hideous monsters? Brave enough to sneak around dank castles in the dark and chance being the next victim... of a DRAGON STRIKE!
Description:
A hybrid between a board game and a table-top role playing game. It was designed to be a gateway into Dungeons & Dragons for new players. The game used a ruleset that was simpler than the basic Dungeons & Dragons rules to make it easier to play. A video titled Dragon Strike came with the game on a VHS tape, intended to make the game more accessible. It tells a story of the quest of a band of heroes, while demonstrating how to play the game.
Feeling brave tonight? How brave? Brave enough to do battle with hideous monsters? Brave enough to sneak around dank castles in the dark and chance being the next victim... of a DRAGON STRIKE!
Description:
A hybrid between a board game and a table-top role playing game. It was designed to be a gateway into Dungeons & Dragons for new players. The game used a ruleset that was simpler than the basic Dungeons & Dragons rules to make it easier to play. A video titled Dragon Strike came with the game on a VHS tape, intended to make the game more accessible. It tells a story of the quest of a band of heroes, while demonstrating how to play the game.
Feeling brave tonight? How brave? Brave enough to do battle with hideous monsters? Brave enough to sneak around dank castles in the dark and chance being the next victim... of a DRAGON STRIKE!
Description:
A hybrid between a board game and a table-top role playing game. It was designed to be a gateway into Dungeons & Dragons for new players. The game used a ruleset that was simpler than the basic Dungeons & Dragons rules to make it easier to play. A video titled Dragon Strike came with the game on a VHS tape, intended to make the game more accessible. It tells a story of the quest of a band of heroes, while demonstrating how to play the game.
Feeling brave tonight? How brave? Brave enough to do battle with hideous monsters? Brave enough to sneak around dank castles in the dark and chance being the next victim... of a DRAGON STRIKE!
Description:
A hybrid between a board game and a table-top role playing game. It was designed to be a gateway into Dungeons & Dragons for new players. The game used a ruleset that was simpler than the basic Dungeons & Dragons rules to make it easier to play. A video titled Dragon Strike came with the game on a VHS tape, intended to make the game more accessible. It tells a story of the quest of a band of heroes, while demonstrating how to play the game.
Feeling brave tonight? How brave? Brave enough to do battle with hideous monsters? Brave enough to sneak around dank castles in the dark and chance being the next victim... of a DRAGON STRIKE!
Description:
A hybrid between a board game and a table-top role playing game. It was designed to be a gateway into Dungeons & Dragons for new players. The game used a ruleset that was simpler than the basic Dungeons & Dragons rules to make it easier to play. A video titled Dragon Strike came with the game on a VHS tape, intended to make the game more accessible. It tells a story of the quest of a band of heroes, while demonstrating how to play the game.
It is time for the annual Genconia Fair. The trip there can be long and the routes many. Join other travelers as they make the journey to the greatest fair the lands have ever known.
Description:
BYOC 45 pts max or use one of my basic pre-gen characters. All special and magical items must be pre-approved before game start. This is not a sanctioned guild event.
A board game of power, based in the universe of Dragonbond. Raid as a dragon or raise armies as a general, destroy your enemies, and cast mighty spells, all to collect power.
Description:
During the game, a general and a dragon in the same region have a chance of becoming Dragonbonded and playing as a team, sharing their power resource to cast spells and gaining a special ability, however, in order to win, both players require to collect 20 power in total. In the planning phase players secretly play action cards in a face-down pile to program their actions across the board until one player passes; in the resolution phase, actions are resolved in order. Dragons and generals play entirely different in strategy and actions. And all characters in the game have a unique deck of spells. In a world without gods, only you may claim your destiny.
A board game of power, based in the universe of Dragonbond. Raid as a dragon or raise armies as a general, destroy your enemies, and cast mighty spells, all to collect power.
Description:
During the game, a general and a dragon in the same region have a chance of becoming Dragonbonded and playing as a team, sharing their power resource to cast spells and gaining a special ability, however, in order to win, both players require to collect 20 power in total. In the planning phase players secretly play action cards in a face-down pile to program their actions across the board until one player passes; in the resolution phase, actions are resolved in order. Dragons and generals play entirely different in strategy and actions. And all characters in the game have a unique deck of spells. In a world without gods, only you may claim your destiny.
A board game of power, based in the universe of Dragonbond. Raid as a dragon or raise armies as a general, destroy your enemies, and cast mighty spells, all to collect power.
Description:
During the game, a general and a dragon in the same region have a chance of becoming Dragonbonded and playing as a team, sharing their power resource to cast spells and gaining a special ability, however, in order to win, both players require to collect 20 power in total. In the planning phase players secretly play action cards in a face-down pile to program their actions across the board until one player passes; in the resolution phase, actions are resolved in order. Dragons and generals play entirely different in strategy and actions. And all characters in the game have a unique deck of spells. In a world without gods, only you may claim your destiny.
A board game of power, based in the universe of Dragonbond. Raid as a dragon or raise armies as a general, destroy your enemies, and cast mighty spells, all to collect power.
Description:
During the game, a general and a dragon in the same region have a chance of becoming Dragonbonded and playing as a team, sharing their power resource to cast spells and gaining a special ability, however, in order to win, both players require to collect 20 power in total. In the planning phase players secretly play action cards in a face-down pile to program their actions across the board until one player passes; in the resolution phase, actions are resolved in order. Dragons and generals play entirely different in strategy and actions. And all characters in the game have a unique deck of spells. In a world without gods, only you may claim your destiny.