Team up with other time-travelling versions of yourself to preserve your timeline. All Doctors should be available.
Description:
"Exterminate!" They muttered about their sacred hatred, the Oncoming Storm. Their creator had a plan, a plan to make the Daleks great again. A plan to turn all their defeats into victories. A plan to remove the one variable that has always interfered with the master plan. The Doctor must be erased from time itself! Ever wanted to be the Doctor? Travel in time and space, meet companions and have adventures? In Doctor Who: Time of the Daleks you do just that, with every player picking a Doctor and trying to thwart the Daleks' master plan of erasing the Doctor from history. Do you have what it takes to fill a Time Lord's Shoes? Join us on an adventure in space and time with a game that is bigger on the inside... Doctor Who: Time of the Daleks is a semi-cooperative board game that puts players in the roles of their favorite Doctor, pulled from various timelines to stop the Daleks
Six players, 13 doctors, one goal: to stop the Daleks! Join us for this semi-cooperative board game that is bigger on the inside. Either one player/doctor wins or the daleks win and everyone loses.
Choose your Dodo/Dino! Advance with blue or red cards and solve their wacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall.
Description:
Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo to react at any time. Damage your rivals so they discard cards, with no cards in hand their Dodos will retrocede as a penalty and draw some cards. At the end of each round, the Dodo in the lead advances an extra space while the rest gets to draw a card. The fastest Dodo and Dino will be saved from extinction!
Choose your Dodo/Dino! Advance with blue or red cards and solve their wacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall.
Description:
Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo to react at any time. Damage your rivals so they discard cards, with no cards in hand their Dodos will retrocede as a penalty and draw some cards. At the end of each round, the Dodo in the lead advances an extra space while the rest gets to draw a card. The fastest Dodo and Dino will be saved from extinction!
Choose your Dodo/Dino! Advance with blue or red cards and solve their wacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall.
Description:
Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo to react at any time. Damage your rivals so they discard cards, with no cards in hand their Dodos will retrocede as a penalty and draw some cards. At the end of each round, the Dodo in the lead advances an extra space while the rest gets to draw a card. The fastest Dodo and Dino will be saved from extinction!
Choose your Dodo/Dino! Advance with blue or red cards and solve their wacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall.
Description:
Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo to react at any time. Damage your rivals so they discard cards, with no cards in hand their Dodos will retrocede as a penalty and draw some cards. At the end of each round, the Dodo in the lead advances an extra space while the rest gets to draw a card. The fastest Dodo and Dino will be saved from extinction!
Choose your Dodo/Dino! Advance with blue or red cards and solve their wacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall.
Description:
Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo to react at any time. Damage your rivals so they discard cards, with no cards in hand their Dodos will retrocede as a penalty and draw some cards. At the end of each round, the Dodo in the lead advances an extra space while the rest gets to draw a card. The fastest Dodo and Dino will be saved from extinction!
Choose your Dodo/Dino! Advance with blue or red cards and solve their wacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall.
Description:
Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo to react at any time. Damage your rivals so they discard cards, with no cards in hand their Dodos will retrocede as a penalty and draw some cards. At the end of each round, the Dodo in the lead advances an extra space while the rest gets to draw a card. The fastest Dodo and Dino will be saved from extinction!
Choose your Dodo/Dino! Advance with blue or red cards and solve their wacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall.
Description:
Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo to react at any time. Damage your rivals so they discard cards, with no cards in hand their Dodos will retrocede as a penalty and draw some cards. At the end of each round, the Dodo in the lead advances an extra space while the rest gets to draw a card. The fastest Dodo and Dino will be saved from extinction!
Choose your Dodo/Dino! Advance with blue or red cards and solve their wacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall.
Description:
Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo to react at any time. Damage your rivals so they discard cards, with no cards in hand their Dodos will retrocede as a penalty and draw some cards. At the end of each round, the Dodo in the lead advances an extra space while the rest gets to draw a card. The fastest Dodo and Dino will be saved from extinction!