A three-year war on Orion between Imperium, Aeldari, and T'au ends in ruin when Genestealers emerge, forcing bitter enemies into an uneasy alliance to stop extinction.
Description:
On the planet Orion, just beyond the borders of Ultramar, a brutal three-year war has raged between the Imperium, the Aeldari, and the T’au. Each faction believes the world is rightfully theirs: the Imperium seeks glory for the Emperor, the Aeldari claim it as an ancestral home, and the T’au have lived there undisturbed for four centuries. Endless conflict drives all three powers to the brink of annihilation, exhausting armies and shattering defenses. When nothing remains but survivors and ruins, a far greater threat reveals itself—Genestealers rising from beneath the surface, unseen until it is too late. With extinction looming, the remnants of each faction are forced into a desperate alliance. Trust is nonexistent, but one truth binds them together: the Genestealers must not escape Orion, no matter the cost.
500 Worlds of Ultramar: The Lord Regent, the Farseer, and Macragge's Honour
Summary:
After a Necron assault on Bova V, Ultramar burns. You are Aeldari agents tasked with recovering an ancient artifact before the Imperium claims it or the Necrons erase it forever.
Description:
The world of Bova V lies battered in the aftermath of a sudden and devastating assault, its defenses shattered, and Imperial forces stretched thin. For the Imperium, the situation is dire—but that concern is not yours. Your mission is singular and absolute: locate and recover an ancient Aeldari artifact known as Partecion Yess Quas. Long hidden, its presence has been revealed by the chaos of war. If the Imperium secures it, the balance of power may shift in ways no Farseer can fully predict. If the Necrons find it, the artifact may be lost to history—or worse, repurposed. Time is short. Guilliman’s forces tighten their grip on Ultramar, and the legendary Macragge’s Honour casts a long shadow across the region. The artifact must be found and returned to the craftworld at all costs. Failure is not measured in death, but in consequence.
A captured T'au vessel drifts above Ultramar, its interior a mechanized fortress. Your mission is to breach the ship, locate its central map vault, and seize strategic data before it can be purged.
Description:
Long-range scans suggest the ship is less a warship and more a fully mechanized fortress, layered with internal defenses, sealed bulkheads, and autonomous systems designed to repel boarders at every turn. Imperial intelligence believes the vessel contains a hidden map vault—a central command chamber storing strategic star charts, supply routes, and forward-operating data crucial to ongoing T’au expansion efforts. If secured, this information could shift multiple campaigns in Ultramar’s favor. You are deployed via boarding action into the vessel’s interior, where corridors shift, defenses activate without warning, and enemy resistance grows stronger the closer you draw to the vault. The ship itself seems designed to mislead, isolate, and destroy intruders before they ever reach their objective. This is not a mission of conquest, but precision. Find the map room. Secure its data.
5th Annual Retro Event for the Original 7th Sea CCG
Summary:
A throwback tournament celebrating the release of the new game. A game of swashbuckling and ship-to-ship combat.
Description:
This event will run 4 rounds plus a final confrontation. Extra decks for each faction will be available for loan. The winner of the event will choose a card from the original AEG 7th Sea collectible card game to be reimagined in the new 7th Sea City of Five Sails card game. Generous prizes for all attendees. Format: All AEG cards (including the Parting Shot expansion) plus the new fan set, CABORA'S COAST, are legal for this event. Note: CABORA'S COAST includes important MRP for existing cards. Please visit www.7thsea.info and/or join us on Discord to download a free copy of the set and for more information.
694.2 PTBP Presents: Pretending to be People LIVE!
Summary:
Join Zach, Thomas, Luke, and Joe for Pretending to be People's first ever live show!
Description:
We're playing a one-shot of our version of Delta Green, and we have some audience-participation nonsense planned for y'all. Can't wait to set a vibe and destroy it over and over. C'mon down for a squamous time, and let's kick it after the show!