A 2-player card game based on the mechanics of Fighting Games. Chain together combos, build a meter, power up attacks and Blast your opponent away. Pick a character, grab your deck and FIGHT!!!
A 2-player card game based on the mechanics of Fighting Games. Chain together combos, build a meter, power up attacks and Blast your opponent away. Pick a character, grab your deck and FIGHT!!!
A 2-player card game based on the mechanics of Fighting Games. Chain together combos, build a meter, power up attacks and Blast your opponent away. Pick a character, grab your deck and FIGHT!!!
A 2-player card game based on the mechanics of Fighting Games. Chain together combos, build a meter, power up attacks and Blast your opponent away. Pick a character, grab your deck and FIGHT!!!
A 2-player card game based on the mechanics of Fighting Games. Chain together combos, build a meter, power up attacks and Blast your opponent away. Pick a character, grab your deck and FIGHT!!!
A 2-player card game based on the mechanics of Fighting Games. Chain together combos, build a meter, power up attacks and Blast your opponent away. Pick a character, grab your deck and FIGHT!!!
A 2-player card game based on the mechanics of Fighting Games. Chain together combos, build a meter, power up attacks and Blast your opponent away. Pick a character, grab your deck and FIGHT!!!
A selection of short animated films Eternity In Their Hearts, Advanced Delvonics, Penguins in the Midnight Mansion Mystery, Garbage People: Death's Wish (EXCLUSIVE), Bit Crush Bandits
Description:
A selection of short animated films eternityiniheirhearts, Advanced Delvonics, Penguins in the Midnight Mansion Mystery, Garbage People: Death's Wish (EXCLUSIVE), Bit Crush Bandits
A team of mercenaries has been hired by the Company to find out why a terraforming colony has stopped responding.
Description:
The session begins with the crew arriving in orbit aboard Samsa VI and awakened from cryosleep by their corporate liaison, Maas, who will give further details of the mission.
Policing the Empire’s hyperspace lanes was supposed to be an exciting assignment. But today the boredom is broken as your squad learns that every day at the Edge of the Empire is unpredictable.
Description:
Your armor feels cold, even through your body suit, as you and your stormtrooper squad awaken and suit up for another day in the corps. You have been aboard the Imperial vessel, Hunter's Ride, for seven standard months. Authorized to police the Empire's hyperspace lanes, what you hoped would be an exciting assignment has turned out to be mundane and boring...until today. You and your squad are about to learn that every day at the Edge of the Empire is unpredictable.