A quick, engaging family dice game of gathering animals to add to your zoo. After 3 rounds, the person who has made the most money displaying animals wins.
No prep required! Pre-generated characters available! Themed around exploration, with a sprinkling of action and mystery, this adventure puts you right in the middle of your favorite Star Trek show.
Description:
"Captain’s Log, Stardate 5929.4. Beyond the distant edge of Federation space, we discovered a derelict vessel – a forested geodesic dome – over one thousand years old and foreign to this Galaxy. Our instruments measure no intelligent life-readings and yet, the vessel contains a breathable atmosphere. All hails and friendship messages have gone unanswered. Who built this craft, and what became of its crew? I intend to find out…
The year is 1938 at Caper Cartoons. The animation studio has a deadline to meet, and they've been locked in with a padlock and chains until they make a cartoon they can publish at 6am sharp!
Description:
The year is 1938 and times are hard in the US, even here at Caper Cartoons. Maybe especially here at Caper. Tonight's the night. One of the Caper Brothers, Leo Caper, has locked the lot of you in the studio with a padlock and chains and you're not leaving until you've got something completely new finished. The clock is ticking and nothing is harder than comedy on a deadline. That's if you all don't kill each other first. This is a sincere LARP about silly people. It will largely be light-hearted and funny, with moments of genuine poignancy. Your characters are making a cartoon, but that does not mean you have to be an artist! Costuming is strongly encouraged. Content warnings include period-appropriate sexism and homophobia, illness, ableism, mention of Nazis & war, and financial troubles typical to the Great Depression. We will be using larp safety calibration mechanics.
The year is 1938 at Caper Cartoons. The animation studio has a deadline to meet, and they've been locked in with a padlock and chains until they make a cartoon they can publish at 6am sharp!
Description:
The year is 1938 and times are hard in the US, even here at Caper Cartoons. Maybe especially here at Caper. Tonight's the night. One of the Caper Brothers, Leo Caper, has locked the lot of you in the studio with a padlock and chains and you're not leaving until you've got something completely new finished. The clock is ticking and nothing is harder than comedy on a deadline. That's if you all don't kill each other first. This is a sincere LARP about silly people. It will largely be light-hearted and funny, with moments of genuine poignancy. Your characters are making a cartoon, but that does not mean you have to be an artist! Costuming is strongly encouraged. Content warnings include period-appropriate sexism and homophobia, illness, ableism, mention of Nazis & war, and financial troubles typical to the Great Depression. We will be using larp safety calibration mechanics.
A game about an isolated community, their language, and what it means for that language to be lost.
Description:
In this game, you’ll tell the story of the Isolation by building their language. New words will come from the fundamental aspects of the community: who they are, what they believe in, and how they respond to a changing world. Dialect is highly adaptable. We'll choose a setting that fits what the players are in the mood for, from solemn and emotional to silly and nostalgic.
A Glimpse Into the World of Magic Sword & Metavari
Summary:
The Immortals will be gathering at Tappers Arcade Bar to share new music, exclusive merch and participate in an audience Q&A that explores lore and world building of Magic Sword and more!
Description:
Head over to Tappers Arcade Bar after your first day of Gen Con to a listening party like no other, featuring The Immortals of Magic Sword! Tappers is around a mile away from the convention center and has over 60+ free-to-play arcade games. This one-of-a-kind event will debut new collaborative music by artists Magic Sword and Metavari, along with specialty beers and cocktails (including the Gen Con beer - Hive Mind), prize giveaways, exclusive merch, and a live Q&A with The Immortals and Metavari. Metavari will also tease what to expect in this Dressed For Fantasy II D&D live play event happening on Saturday that features Magic Sword. Many more surprises are in store… be on the lookout for more details as we get closer. First come, first served. Event is 21+ with a valid ID. This event is not ticketed and will be open to the general public. A Gen Con badge is not required to attend.
The Goblin King is preparing for a feast. It is time for his minions to go forth and gather supplies.
Description:
While they are not very high on the monster food chain, there are a lot of the little buggers. The unsuspecting village should be easy pickings as long as you avoid the dogs and don’t wake anyone up.
The Goblin King is preparing for a feast. It is time for his minions to go forth and gather supplies.
Description:
While they are not very high on the monster food chain, there are a lot of the little buggers. The unsuspecting village should be easy pickings as long as you avoid the dogs and don’t wake anyone up.
Join other daring adventurers in a real-time, cooperative contest to fight monsters, gain treasure, and maybe even escape the dungeon! Players level up characters using gold and XP from past events.
Description:
This dungeon crawl event is played against the clock, in real-time. The 'real-time' comes from the players having 60 seconds to coordinate before a battle, and then the DM starts the encounter. Hesitate too long when your name is called, and you get skipped. Play continues in real-time until the encounter is complete. Did we also mention that the dungeon is unstable? Linger too long and you'll be trapped inside! New players will start with a level 1 pre-made character; returning players can use gold and XP tokens from previous events to unlock more powerful characters, abilities and weapons. Be sure to bring your XP chain to redeem rewards.
Join other daring adventurers in a real-time, cooperative contest to fight monsters, gain treasure, and maybe even escape the dungeon! Players level up characters using gold and XP from past events.
Description:
This dungeon crawl event is played against the clock, in real-time. The 'real-time' comes from the players having 60 seconds to coordinate before a battle, and then the DM starts the encounter. Hesitate too long when your name is called, and you get skipped. Play continues in real-time until the encounter is complete. Did we also mention that the dungeon is unstable? Linger too long and you'll be trapped inside! New players will start with a level 1 pre-made character; returning players can use gold and XP tokens from previous events to unlock more powerful characters, abilities and weapons. Be sure to bring your XP chain to redeem rewards.