6mm micro scale WWII battle using Heroics & Ros, GHQ and other figures and modified to scale, Tiger, Tiger, Burning Bright (pps. 98-119.). This is an introduction to WWII miniatures wargaming. There are a lot of photos, game session reports, videos and other useful info at Boardgamegeek.com and https://www.facebook.com/pages/The-Games-of-War/140671549278435.
Well, it's certainly not Dyvers or Greyhawk - it's not even Hommlet. Just a small backwater you're passing through as you steer your path to fame and fortune. What problems could this place have?
Description:
An old-school starting adventure for 1st-level characters in and around the somewhat isolated village of Wandell. Multiple plotlines to uncover, with the perils and intrigue found only in small towns struggling to survive both external threats and internal conflicts. Role-playing and strategic thinking both important, but the adventure is intended to be accessible to newer players.
This seminar discusses what the history of air warfare, aerial combat, air-to-ground/sea warfare, and Isaac Newton, can tell us about the use of magic in air war. By Robert Mosher of the NSDM staff.
Description:
The invention of fixed wing aircraft led to the expansion of warfare into an additional dimension during the First World War. This seminar looks to answer your questions and examine what the history of air warfare, aerial combat, air-to-ground and air-to-sea warfare, and Isaac Newton, can tell us about the use of magic in aerial war. Presented by Robert Mosher of the National Security Decision Making Game staff.
Past seminars discussed how armies fight, this examines how armies are raised, organized, fed, paid, etc., who, what, where, when and how armies do what they do. By Robert Mosher of the NSDM staff.
Description:
Building on past War Magic seminars for the Writers' Track, in which we have discussed how armies fight, this time we answer your questions and examine how armies are raised, organized, fed, paid, etc., the who, what, where, when and how that enable armies to do what they do, and how these functions may be augmented by the use of a little War Magic. Presented by Robert Mosher of the National Security Decision Making Game staff.
Larry Harris, renowned Axis & Allies designer and Nightingale Games presents a deluxe global World War II board game.
Description:
You have been entrusted with the Mantle of Command for your nation. Collaborate with allies to coordinate maneuvers before resolving your secret, simultaneous orders for movement and production. Assign battle stances for each unit type wisely during conflicts on the land, at sea and air. Maintain a tight grip on your territories and guard your convoys to control the varied resources required to expand your army. Attack your enemies where they least expect and crush their national morale. Strive onward to capture the enemy capitals and secure victory!
Larry Harris, renowned Axis & Allies designer and Nightingale Games presents a deluxe global World War II board game.
Description:
You have been entrusted with the Mantle of Command for your nation. Collaborate with allies to coordinate maneuvers before resolving your secret, simultaneous orders for movement and production. Assign battle stances for each unit type wisely during conflicts on the land, at sea and air. Maintain a tight grip on your territories and guard your convoys to control the varied resources required to expand your army. Attack your enemies where they least expect and crush their national morale. Strive onward to capture the enemy capitals and secure victory!
Oda Nobunaga has at last moved to conquer the independent Iga Provincial League. Led by the wily Hattori Hanzo, can the Iga hold off an assault by the most powerful army in Japan?
Description:
Oda Nobunaga is in the process of coming to rule all Japan. The Iga Provincial League, high in their mountains, are not yet under his sway, but now he is coming for them. Can Hattori Hanzo, the wily commander of the Iga, stop his unstoppable army?
Oda Nobunaga has at last moved to conquer the independent Iga Provincial League. Led by the wily Hattori Hanzo, can the Iga hold off an assault by the most powerful army in Japan?
Description:
Oda Nobunaga is in the process of coming to rule all Japan. The Iga Provincial League, high in their mountains, are not yet under his sway, but now he is coming for them. Can Hattori Hanzo, the wily commander of the Iga, stop his unstoppable army?