In Warparty, players take command of the heroes and armies in a fantasy world beset by conflict. An alliance of Dwarves and Men are pitted in a battle of survival against the evil hordes of Goblins and the nefarious Undead. To win, players recruit massive armies, build cities, develop technology, and conquer territory in an effort to defeat their opponents by ultimately capturing their homeland. Beyond the mere battling of armies and world conquest, players direct the development of heroes to explore dungeons, battle fierce creatures, and gain valuable treasure and spells that can be used to turn the tides of war against their foes.
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. At the end of 15 minutes Resource tokens are counted to see how many seats have been built. Influence tokens determine who boards the ship first at the end of the game.
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. At the end of 15 minutes Resource tokens are counted to see how many seats have been built. Influence tokens determine who boards the ship first at the end of the game.
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. At the end of 15 minutes Resource tokens are counted to see how many seats have been built. Influence tokens determine who boards the ship first at the end of the game.
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. At the end of 15 minutes Resource tokens are counted to see how many seats have been built. Influence tokens determine who boards the ship first at the end of the game.
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. At the end of 15 minutes Resource tokens are counted to see how many seats have been built. Influence tokens determine who boards the ship first at the end of the game.
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. At the end of 15 minutes Resource tokens are counted to see how many seats have been built. Influence tokens determine who boards the ship first at the end of the game.
The world is coming to an end! Players are the most powerful leaders in the world. Build and be on a starship that escapes a dying world - or betray everyone to ensure your own survival.
Description:
How many seats will be available? Who will get a seat? Will the ship even get completed? During the Action Phase, players take one action in turn order to produce or steal either Resource or Influence tokens. Resource tokens are used to build the escape ship. The bigger the ship, the more players can escape to victory at the end of the game. At the end of 15 minutes Resource tokens are counted to see how many seats have been built. Influence tokens determine who boards the ship first at the end of the game.
Have a favorite webtoon? Come sit and chat about it with Laurel Garon "Boyhowdyweesnaw"! Exchange favorite webtoons & webnovels and discover others to read about. Feel free to bring coffee or tea.
Description:
Have a favorite webtoon? Come sit and chat about it with Laurel Garçon “Boyhowdyweesnaw”! Exchange favorite webtoons and webnovels and discover others to read about. Feel free to bring coffee or tea, if you’d like.
A light storytelling RPG with a depth and complexity similar to Fiasco and Microscope.
Description:
The game will let players tell stories similar to the books of Haruki Murkami or Jeff VanDeMeer, the films of David Lynch, or the TV series Lost. In other words, you'll be going through a mysterious story without ever fully understanding what's fully going on. By the end of the story, your characters will meet their destinies, but you still won't have a full explanation of - or even words to describe - what happened.