An absurdly ruthless set-collection party game. The game's cutthroat mechanics which make the game a highly-addictive riot-inducer are blunted by the punderfully-whimsical theme.
Description:
The pace of play is fast, with very little downtime, as interactions may occur involving any player at any moment keeping all players on the edge of their seats and prompting loads of impish banter, gloating, and murderous glares. due to its competitive nature, it might not be the best choice of game if you've got a table-flipper in your group. However, as long as everyone has a good (or evil) sense of humor, the game will take you on a boisterous ride you'll want to repeat.
Transforming robots and their human pilots must board a train to retrieve stolen information before their enemy does. But the train they are on is more than meets the eye.
Description:
The Symbitron Resistance and their human pilots must board a train to retrieve stolen Command Code tapes before the Nemesites retrieve them. But the train is more than meets the eye.
An abstract spatial card game where players take turns placing or tucking cards to a tableau to form polyomino shapes for various scoring conditions.
Description:
Players will assume the role of cousins who are pitted against each other in another one of Crazy Uncle Charlie’s games. During the game, players will take turns placing or tucking cards to a personal tableau to form polyomino shapes for various scoring opportunities. Score conditions can be claimed once there are shapes that match the pattern indicated by the polyomino. A claimed score condition is placed in the players tableau on top of the shapes that created the polyomino pattern and a new score condition is revealed. Once the deck runs out, tally up the scores and whoever has the most points wins!
An abstract spatial card game where players take turns placing or tucking cards to a tableau to form polyomino shapes for various scoring conditions.
Description:
Players will assume the role of cousins who are pitted against each other in another one of Crazy Uncle Charlie’s games. During the game, players will take turns placing or tucking cards to a personal tableau to form polyomino shapes for various scoring opportunities. Score conditions can be claimed once there are shapes that match the pattern indicated by the polyomino. A claimed score condition is placed in the players tableau on top of the shapes that created the polyomino pattern and a new score condition is revealed. Once the deck runs out, tally up the scores and whoever has the most points wins!
An abstract spatial card game where players take turns placing or tucking cards to a tableau to form polyomino shapes for various scoring conditions.
Description:
Players will assume the role of cousins who are pitted against each other in another one of Crazy Uncle Charlie’s games. During the game, players will take turns placing or tucking cards to a personal tableau to form polyomino shapes for various scoring opportunities. Score conditions can be claimed once there are shapes that match the pattern indicated by the polyomino. A claimed score condition is placed in the players tableau on top of the shapes that created the polyomino pattern and a new score condition is revealed. Once the deck runs out, tally up the scores and whoever has the most points wins!
An abstract spatial card game where players take turns placing or tucking cards to a tableau to form polyomino shapes for various scoring conditions.
Description:
Players will assume the role of cousins who are pitted against each other in another one of Crazy Uncle Charlie’s games. During the game, players will take turns placing or tucking cards to a personal tableau to form polyomino shapes for various scoring opportunities. Score conditions can be claimed once there are shapes that match the pattern indicated by the polyomino. A claimed score condition is placed in the players tableau on top of the shapes that created the polyomino pattern and a new score condition is revealed. Once the deck runs out, tally up the scores and whoever has the most points wins!
An abstract spatial card game where players take turns placing or tucking cards to a tableau to form polyomino shapes for various scoring conditions.
Description:
Players will assume the role of cousins who are pitted against each other in another one of Crazy Uncle Charlie’s games. During the game, players will take turns placing or tucking cards to a personal tableau to form polyomino shapes for various scoring opportunities. Score conditions can be claimed once there are shapes that match the pattern indicated by the polyomino. A claimed score condition is placed in the players tableau on top of the shapes that created the polyomino pattern and a new score condition is revealed. Once the deck runs out, tally up the scores and whoever has the most points wins!
Round out your Gen Con with all the tools you need to go forth and create. Sit down with the podcast Encounter Party! for a mock recording session and learn all you'll need to make a truly great show!
Description:
Encounter Party! is a D&D audio adventure podcast that has charted globally in comedy fiction in over 40 countries. Their unique format has been critically hailed by sources such as The Nerdist and Apple Podcasts. Join them behind the scenes as they walk through a recording session to show you everything that goes into a hit show, what you need to look for, and how to avoid major pitfalls that can ruin your program. This seminar is designed to send you off with all the tools you'll need to make some truly great RPG entertainment. This seminar will be broadcast on the Encounter Party! Twitch channel for free. Only event ticket holders will have the ability to ask questions during the Q&A.