A Very Divided America: Like Washington Crossing the Alps
Summary:
15mm 1930s - the 2nd Civil War. The North & their minions try to retake Kentucky. Can the South hold until reinforcements arrive? Tanks, planes, & even an armoured train!
A Very Divided America: The Last charge of the Charleston Light Horse
Summary:
15mm. 2nd Civil War. The South goes on the offensive to recapture a river port. Can the North hold on against the pride of the south ? Tanks, planes, & even an armoured train!
15mm 1930s -the 2nd Civil War. The North & their minions try to retake Nebraska. Can the South hold until reinforcements arrive? Tanks, planes, & even an armoured train!
A team of Agents is sent to the town of Glenridge, Long Island to investigate a series of grisly murders which have rocked the small, rich, seaside community.
Join the privateer crew of the Tsemaus as the find themselves facing unfriendly natives after they beach their ship to clean the hull. A game in the Spelljammer universe.
A game of danger, intrigue, courage, & those who are strong in the force.
Description:
It is just after the Battle of Yavin and many who supported the Rebels are on the run, and in hiding from the Empire. Ithaqua Station is a planetside crossroads for pilots, bounty hunters, criminals, merchants, explorers and anyone looking not to be found. Spacers, Smugglers and those with a past to run from all gather to look for work and play a good game of Sabacc at the Ithaqua Cantina. Is the frigid outer rim planet of Toola far enough out for those hiding from the Empire? Only time will tell… This LARP will emphasize heavy role playing and will feature a substantial amount of inter-personal connections – including ties with criminal organizations, the rebel alliance and the galactic empire. If you don’t play your cards right, there is a possibility of character death throughout your story arc.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.
Discover who or what is killing the good people of Asylum. An introductory adventure by Bruce Cordell.
Description:
The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually find that it’s something living down in the well—which is the one remaining source of water for miles around. An introductory adventure by Bruce Cordell.