All players receive the Ascension Gen Con promo card and the winner receives and exclusive Ascension playmat! This tournament will use Storm of Souls and Immortal Heroes.
All players receive the Ascension Gen Con promo card and the winner receives and exclusive Ascension playmat! This tournament will use Storm of Souls and Immortal Heroes.
Winner will have an Ascension created created in their likeness and an iPad! Amazon gift cards will be awarded to top finishers. This event will use Storm of Souls block.
Pre-drafted 450 point army, Marvel is allowed. The army must have at least 3 unique/uncommon heroes. 16 hex start zone. Each game you choose one of your opponent's heroes to kill.
Description:
4 round swiss tournament with 1 game final. Players bring a pre-drafted 450 point army, Marvel is allowed. The army must include at least 3 unique or uncommon heroes. You cannot use the same uncommon hero more than once. Army cannot exceed 16 hexes. Each game you choose one of your opponent's unique or uncommon heroes to destroy. If you destroy that hero before they destroy the one they picked from you, you win. The tournament is played in one hour rounds. Prizes will be awarded.
Game of selling vegetables. Sounds so simple and as many thins from the East - a way of being. The player who achieves the farthest on the path wins. Designed by Uwe Rosenberg - easier than Agricola
On the edges of known space, pirate ships quickly overtake a large freighter. Soon the ship will be a battleground! Skirmish game with fast and furious boarding action aboard a large ship.
Description:
Shortly after leaving jump space, a large freighter adjusts it route for a port near the inner worlds. Alarms suddenly scream to life as several bogies appear on the ship's sensors vectoring toward the freighter. Before the freighter can attempt to accelerate away, the smaller more maneuverable craft quickly overrun it, matching its vector and abruptly make hard seal to multiple airlocks. The crew quickly prepares for boarders, knowing they must protect their precious cargo from the pirates. Spirits are high, knowing they have a little surprise aboard for the pirates. Airlocks are overridden and start cycling. Soon the ship will be a battleground. Its maze of passageways, compartments, and holds all creating a very deadly environment. An excited voice calls over the ship's comm on the bridge, "Intruders sighted at airlock 3!" - The action is just beginning!
On the edges of known space, pirate ships quickly overtake a large freighter. Soon the ship will be a battleground! Skirmish game with fast and furious boarding action aboard a large ship.
Description:
Shortly after leaving jump space, a large freighter adjusts it route for a port near the inner worlds. Alarms suddenly scream to life as several bogies appear on the ship's sensors vectoring toward the freighter. Before the freighter can attempt to accelerate away, the smaller more maneuverable craft quickly overrun it, matching its vector and abruptly make hard seal to multiple airlocks. The crew quickly prepares for boarders, knowing they must protect their precious cargo from the pirates. Spirits are high, knowing they have a little surprise aboard for the pirates. Airlocks are overridden and start cycling. Soon the ship will be a battleground. Its maze of passageways, compartments, and holds all creating a very deadly environment. An excited voice calls over the ship's comm on the bridge, "Intruders sighted at airlock 3!" - The action is just beginning!
Action! Science! Robots! Playtest the new RPG adaptation of the hit indie comic book series, coming soon. No experience with system or higher-dimension mathematics required.