You were sent by a secret society to investigate a possible Mummy in New England. It went too easy, almost like something was helping. Now there’s news of kids disappearing and it seems this happens every 50 years or so. With the cops looking at you strangely you know they aren't buying into ghost stories so it's up to you to find out.
A rose by any other name might smell as sweet, but a book title? You better have something with punch so the reader will pluck it off the shelf. And a title with zing can entice an editor or slush reader to give your story a look. A good name can also make your heroes and villains memorable and help define their character. We discuss the fine are of naming.
Set during WWI, this scenario combines the horrors of war with the horrors of the Cthulhu Mythos as the players fly a desperate night-time bombing mission over the Italian Alps. With only the moon to light their way, no parachutes and no place to land except sheer Alpine cliffs, the pilots must get their damaged plane home or die.
You've got that job as a Pizza Guy at the one and only Schrodinger's Pizza! Now's the time for Fame! For Fortune! For Glory! Survive a night delivering pizza in a dark, distant, and somewhat silly future, make more money in tips and mileage than the other players, and just have a good time.
Trapped in a massive black-sand coliseum, before you stands a gigantic marble statue of a warrior at least 300 feet tall! How will you return to the world from which you were taken? Surely something upon the obsidian sands will provide the way…
Trapped in a massive black-sand coliseum, before you stands a gigantic marble statue of a warrior at least 300 feet tall! How will you return to the world from which you were taken? Surely something upon the obsidian sands will provide the way…
Trapped in a massive black-sand coliseum, before you stands a gigantic marble statue of a warrior at least 300 feet tall! How will you return to the world from which you were taken? Surely something upon the obsidian sands will provide the way…
Something is afoot in the undermountain, you and your allies are compelled to stop the disturbance below the Inn of the Yawning Portal. Things are not always as they seem as you are pulled deeper and closer to the call of the Orb of Maya. First time role-players encouraged to play…come learn the rules of this new exciting game. Dare to wear your “Vecnian Tees.”
Something is afoot in the undermountain, you and your allies are compelled to stop the disturbance below the Inn of the Yawning Portal. Things are not always as they seem as you are pulled deeper and closer to the call of the Orb of Maya. First time role-players encouraged to play…come learn the rules of this new exciting game. Dare to wear your “Vecnian Tees.”
Something is afoot in the undermountain, you and your allies are compelled to stop the disturbance below the Inn of the Yawning Portal. Things are not always as they seem as you are pulled deeper and closer to the call of the Orb of Maya. First time role-players encouraged to play…come learn the rules of this new exciting game. Dare to wear your “Vecnian Tees.”