Local banditry forces an artisan-merchant to hire you as guards to get him safely to Stonebridge, a once thriving town that is now little more than a village today. Fending off a few bandits shouldn’t be a problem for able (but cash strapped) adventurers like yourself, right? Besides, the superstitions about the shunned village of Stonebridge are old wives tales, right?
This one-hour seminar will feature a nice presentation by TD hardcore veterans who will outline different aspects of how True Dungeon works. This is a great seminar to attend before your first True Dungeon adventure.
This one-hour seminar will feature a nice presentation by TD hardcore veterans who will outline different aspects of how True Dungeon works. This is a great seminar to attend before your first True Dungeon adventure.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.
This one-hour True Grind adventure will take place just before the characters from “The Evading Hilt” seek to enter the city. It will be your task to fight your way through a city containing hordes of Smoak’s minions before finding yourself in front of Fortune’s Gate – a back entrance to the city. There you must defeat a final guardian and determine how to open this magically barred city gate.