Lord Kagetora's machinations for control of the Dragonscale Territories have consumed too many innocents, and his bloodshed must be put to an end. A Buddhist monk, a conniving geisha, a sleek mankiller robot, and a female warrior with a sword as long as her body stand against the tide of war. Experience the first ever English translation of this Hyper-Asian Japanese Role-Playing Game! New players, anime and manga fans welcome.
Captains Log; Day 3 of Mission: We advanced to the bridge of the Bird of Prey, Demeter. The Tribbles have eaten my First Officer and Gunner's Mate as well as our entire store of food for the next three months. Wait... at the door... they are coming...
An epic tale of the Cthulhu mythos using the new Realms of Cthulhu version of Savage Worlds. In 1930s Scotland, a fantastic archaeological discovery leads to a series of grisly events that modern science cannot explain. At its heart are a group of stalwart Investigators who find themselves in a struggle to save humanity from itself. Are you prepared to do what’s necessary or will you take power for yourselves?
Part 4 of the White Realm Series. 'Back to Russia? Rasputin must be up to something!' This is a Fellowship of the White Star Event for mid-level heroes set in Russian, 1907. Warning: this adventure is unusual for the campaign in that it does not focus primarily on investigation and may be more appropriate for combat characters. (A-307)
Part 4 of the White Realm Series. 'Back to Russia? Rasputin must be up to something!' This is a Fellowship of the White Star Event for mid-level heroes set in Russian, 1907. Warning: this adventure is unusual for the campaign in that it does not focus primarily on investigation and may be more appropriate for combat characters. (A-307)
Part 4 of the White Realm Series. 'Back to Russia? Rasputin must be up to something!' This is a Fellowship of the White Star Event for mid-level heroes set in Russian, 1907. Warning: this adventure is unusual for the campaign in that it does not focus primarily on investigation and may be more appropriate for combat characters. (A-307)
1 hour of introduction: The Upstart has started the war. 3 hours of... OMG! Don't choose a side. Survive at all costs and protect whom you can. 1 hour of wrapping it up... Death may become you.
When you thought Narthengar was your primary adversary the Vail of Darkness fell and shrouded the world. A new threat to mankind has taken the horizon. Humanoids are now like cattle and populations are diminishing at an alarming rate. Can you help? Will you help? Your party now finds itself on a life or death mission to harness Tygora’s powers and bring the world back into the light. Part two of Tygora’s Fire. Dare to wear your “Vecnian” tees.
When you thought Narthengar was your primary adversary the Vail of Darkness fell and shrouded the world. A new threat to mankind has taken the horizon. Humanoids are now like cattle and populations are diminishing at an alarming rate. Can you help? Will you help? Your party now finds itself on a life or death mission to harness Tygora’s powers and bring the world back into the light. Part two of Tygora’s Fire. Dare to wear your “Vecnian” tees.
In a rarely traveled corner of the Kingdom, a wise mage once built a stronghold. This wizard is now long dead and much of his hold has crumbled to dust — all but a great vault, said to hold fortunes beyond description. Many adventurers have entered the vault but none have returned. What adventurer worth the name could resist such a challenge?