Distress signals from a Colonial merchant convoy have been received, originating from a sector of space that is marked off limits to civilian craft due to hostile actions in the vicinity. The messages are garbled, but the identification streams match known merchants. It appears it may be a Cylon trap. The Colonial 5th fleet has been dispatched to provide escort to rescue ships. What will they discover? This is an M Collective event.
A long range patrol has located a large Cylon tanker fleet. Colonial Fleet Command considers this a top priority target as this is likely the refueling group used to supply Cylon forces with recent deep strike missions into Colonial space. Colonial forces have been mobilized to seek and destroy. This is an M Collective event.
The Hero System is a set of universal role playing rules that lets you create characters for any setting or background. You can create any spell, technology, power, weapon, ability, or other effect you can imagine. We will discuss the rules, create characters, and put them to the test in a slugfest royale. New players preferred in this 2-hour intro.
The Hero System is a set of universal role playing rules that lets you create characters for any setting or background. You can create any spell, technology, power, weapon, ability, or other effect you can imagine. We will discuss the rules, create characters, and put them to the test in a slugfest royale. New players preferred in this 2-hour intro.
The Hero System is a set of universal role playing rules that lets you create characters for any setting or background. You can create any spell, technology, power, weapon, ability, or other effect you can imagine. We will discuss the rules, create characters, and put them to the test in a slugfest royale. New players preferred in this 2-hour intro.
Have a box/bag/closet full of leftover beads or findings from all your jewelry projects? Looking for ideas and inspiration for your next beading project or advice on an existing one? Want free beads? Come to our bead exchange to swap beads and ideas with your fellow crafters and maybe even make a new beading friend!
Ever wanted to kick the living crap out of an RPG game designer? Now’s your chance. Learn the time-honored tradition of fight choreography, and how to sell the illusion of extreme violence. Punch, slap, kick, yank hair, gouge eyes, scratch, bite, and choke the life out of your fellow gamers safely and believably. Work up a sweat, and gain some fun physical skills to spice up fights in your game…and you get to kick the crap out of Nick Logue.
Ever wanted to kick the living crap out of an RPG game designer? Now’s your chance. Learn the time-honored tradition of fight choreography, and how to sell the illusion of extreme violence. Punch, slap, kick, yank hair, gouge eyes, scratch, bite, and choke the life out of your fellow gamers safely and believably. Work up a sweat, and gain some fun physical skills to spice up fights in your game…and you get to kick the crap out of Nick Logue.
Ever wanted to kick the living crap out of an RPG game designer? Now’s your chance. Learn the time-honored tradition of fight choreography, and how to sell the illusion of extreme violence. Punch, slap, kick, yank hair, gouge eyes, scratch, bite, and choke the life out of your fellow gamers safely and believably. Work up a sweat, and gain some fun physical skills to spice up fights in your game…and you get to kick the crap out of Nick Logue.
Ever wanted to kick the living crap out of an RPG game designer? Now’s your chance. Learn the time-honored tradition of fight choreography, and how to sell the illusion of extreme violence. Punch, slap, kick, yank hair, gouge eyes, scratch, bite, and choke the life out of your fellow gamers safely and believably. Work up a sweat, and gain some fun physical skills to spice up fights in your game…and you get to kick the crap out of Nick Logue.