Your Darius must deliver his master's ashes to the Crypt of Aarin-Kar. He needs guidance and aid for failure spells disaster. For there is more to the ashes than the cold remains of his master... An adventure for low level characters. A fast paced game that showcases the simplicity of the system!
3rd Edition. The year is 2060, and shadowrunners sell their unique magical and cybernetic skills to perform illegal tasks. You are intrigued by a provision in the last will and testament of the great dragon Dunkelzahn, and have decided to do your best to collect. Sounds like a simple sleep-over, doesn't it? Character sheets and house rules changes will be provided.
Everyone in the local villages is suddenly getting sick. Could this be related to the strange lights that have been seen recently in the distance and overhead? And what is that strange droning noise? You and your friends, young and eager to prove yourselves, have volunteered to travel to the lights and hopefully stop whatever is sickening all of the local villagers.
Legions have attacked the Blackwoods and only one out of ten who entered survived. Your group's assignment is to enter the Blackwoods and return with samples of the local flora and fauna for the Megalan Empire's mages to analyze. Can you survive the Blackwoods and each other?
Sensor arrays detect a telepathic subquantum anomaly coming from the mining sector of a remote, recently terraformed mining planet in the gamma quadrant. Is it a threat to the Federation? It'll take the talents of two generations of Enterprise veterans & the help of a changeling guide to get to the bottom of the mystery. Rules are simple & will be taught; all you need to bring is a d20 & a desire for heroic adventure!
A Princess. A Dungeon. A Tavern. "Easy money." he said. "A simple dungeon," he said. "In and out," he said. "What kind of trouble could one little princess possibly get into?" he said. Ha... "A Dragon... no I'm not fighting a dragon."
A Princess. A Dungeon. A Tavern. "Easy money." he said. "A simple dungeon," he said. "In and out," he said. "What kind of trouble could one little princess possibly get into?" he said. Ha... "A Dragon... no I'm not fighting a dragon."
Italy 1629. The things you've seen have left indelible marks on body and mind. Townspeople shun you; even doctors and priests are seldom kind. Now under cover of night a group of Jewish mystics entreat your help. Hundreds on their island have died, and the Jews are being blamed.