This rootin’, tootin’ Weird West shoot-’em-up is for those who haven’t played before. We have a table set up so that
you can choose an army and try it out! We supply the miniatures and the terrain and we’ll teach the simple rules dur- 1
ing play.
Informal discussion on what is involved with running that first game. Hints, suggestions, and no-nos. All ages, all exp
ence levels welcome. Join the fun!
A member of the Guard has disappeared, and finally an opportunity has come for the Guard to investigate. The chal-
lenge? The trail is ten years cold, and the Guard has to follow it in a future they never made. Part one of a two-part sto-
ryline. <www3.50megs.com/infinite>.
Heroes at home, the Guard’s troubles are magnified when the trail of their missing member leads them abroad. Worse
yet, their search for one old friend is complicated by an encounter with another. Part two of a two-part storyline.
<ww3.50meqs.com/infini>
You’ve waited in lines, you’ve fought for hotels, you’ve scrambled for events. If you we’re in charge, you could do it bet-
ter, right?! Well come find out all of the facets of attending and hosting a gaming convention, and what you can do to
come out ahead every time